mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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f564df0117
* Game loads experience config data * Stored based on hero type, handed off during spawnnewplayer * Update LevelExperienceConfig.cs * HeroTypeConfigs loaded from mpq data * Update PlayerState.cs * Update PlayerState.cs |
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.. | ||
Properties | ||
AutofacModule.cs | ||
GameServer.cs | ||
OpenDiablo2.GameServer.csproj | ||
packages.config |