mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-19 19:06:45 -05:00
02e101edb8
* Filled out eLevelId enum - Added OpenDiablo2.Core.UT unit test project - Added ELevelIdHelper class which contains code that generates the enum from the mpq data - Added a unit test that verifies EngineDataManager works - Added a unit test that runs the ELevelIdHelper generate function - Renamed some enum values for constistency (e.g. Act1_Town -> Act1_Town1, as it is in the mpq) * Retargeted OpenDiablo2.Core.UT to .net Framework 4.6.1 * Added TestConsole TestConsole currently only supports writing the elevelids enum to a file Also, removed elevelids generation unit test
38 lines
985 B
C#
38 lines
985 B
C#
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
using OpenDiablo2.Common.Enums;
|
|
using OpenDiablo2.Common.Models;
|
|
using System.IO;
|
|
|
|
namespace OpenDiablo2.Core.UT
|
|
{
|
|
[TestClass]
|
|
public class UT_EngineDataManager
|
|
{
|
|
private static readonly string DataPath = @"C:\PutYourMPQsHere\";
|
|
|
|
private EngineDataManager LoadData()
|
|
{
|
|
GlobalConfiguration globalconfig = new GlobalConfiguration
|
|
{
|
|
BaseDataPath = Path.GetFullPath(DataPath)
|
|
};
|
|
|
|
MPQProvider mpqprov = new MPQProvider(globalconfig);
|
|
|
|
EngineDataManager edm = new EngineDataManager(mpqprov);
|
|
|
|
return edm;
|
|
}
|
|
|
|
[TestMethod]
|
|
public void DataLoadTest()
|
|
{
|
|
EngineDataManager edm = LoadData();
|
|
|
|
Assert.IsTrue(edm.LevelDetails.Count > 0);
|
|
Assert.IsTrue(edm.LevelPresets.Count > 0);
|
|
Assert.IsTrue(edm.LevelTypes.Count > 0);
|
|
}
|
|
}
|
|
}
|