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https://github.com/OpenDiablo2/OpenDiablo2
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* suppressing the magic number lint errors in mapgen, it will get a heavy refactor soon, hopefully... * adding string token constants for SkillClass * adding panic on error to left/right skill select render * fixed cuddle lint error * fixed unnecessary conversion, unused func param lint errors in dcc_animation.go * adding comment for skill class tokens * fixed typo in comment * removed unused parameter in dcc/dc6 animations * supress warning about Object.setMode always being passed direction value of 0 * fixed all invalid golint directives * fixed a couple gocritic lint errors |
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block.go | ||
doc.go | ||
dt1.go | ||
gfx_decode.go | ||
material.go | ||
subtile_test.go | ||
subtile.go | ||
tile.go |