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* Refactored animation mode enum * More d2enum changes * Refactored tile enum * Refactored weapon class enum * Refactored more enums * Refactored item event enum * Fixed init_functions animation mode * Removed string2enum from MonsterAnimationMode * Refactored ItemStatCost description * Last enum lint errors * Regenerated monster stringer file
12 lines
175 B
Go
12 lines
175 B
Go
package d2enum
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// ObjectType is the type of an object
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type ObjectType int
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// Object types
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const (
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ObjectTypePlayer ObjectType = iota
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ObjectTypeCharacter
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ObjectTypeItem
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)
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