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* Refactored animation mode enum * More d2enum changes * Refactored tile enum * Refactored weapon class enum * Refactored more enums * Refactored item event enum * Fixed init_functions animation mode * Removed string2enum from MonsterAnimationMode * Refactored ItemStatCost description * Last enum lint errors * Regenerated monster stringer file
12 lines
228 B
Go
12 lines
228 B
Go
package d2enum
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// InventoryItemType represents a inventory item type
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type InventoryItemType int
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// Inventry item types
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const (
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InventoryItemTypeItem InventoryItemType = iota
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InventoryItemTypeWeapon
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InventoryItemTypeArmor
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)
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