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https://github.com/OpenDiablo2/OpenDiablo2
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* Feat(KeyMapping): Adds a configurable keymap to GameControls + Updates help overlay to use it Co-authored-by: gravestench <dknuth0101@gmail.com>
147 lines
1.6 KiB
Go
147 lines
1.6 KiB
Go
package d2enum
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// Key represents button on a traditional keyboard.
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type Key int
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// GetString returns a string representing the key
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func (k Key) GetString() string {
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switch k {
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case -1:
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return "None"
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case KeyControl:
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return "Ctrl"
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case KeyShift:
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return "Shift"
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case KeySpace:
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return "Space"
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case KeyAlt:
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return "Alt"
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case KeyTab:
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return "Tab"
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case KeyH:
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return "H"
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default:
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return "Unknown"
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}
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}
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// Input keys
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const (
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Key0 Key = iota
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Key1
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Key2
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Key3
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Key4
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Key5
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Key6
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Key7
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Key8
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Key9
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KeyA
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KeyB
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KeyC
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KeyD
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KeyE
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KeyF
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KeyG
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KeyH
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KeyI
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KeyJ
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KeyK
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KeyL
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KeyM
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KeyN
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KeyO
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KeyP
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KeyQ
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KeyR
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KeyS
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KeyT
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KeyU
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KeyV
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KeyW
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KeyX
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KeyY
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KeyZ
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KeyApostrophe
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KeyBackslash
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KeyBackspace
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KeyCapsLock
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KeyComma
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KeyDelete
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KeyDown
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KeyEnd
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KeyEnter
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KeyEqual
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KeyEscape
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KeyF1
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KeyF2
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KeyF3
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KeyF4
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KeyF5
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KeyF6
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KeyF7
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KeyF8
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KeyF9
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KeyF10
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KeyF11
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KeyF12
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KeyGraveAccent
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KeyHome
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KeyInsert
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KeyKP0
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KeyKP1
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KeyKP2
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KeyKP3
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KeyKP4
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KeyKP5
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KeyKP6
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KeyKP7
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KeyKP8
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KeyKP9
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KeyKPAdd
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KeyKPDecimal
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KeyKPDivide
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KeyKPEnter
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KeyKPEqual
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KeyKPMultiply
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KeyKPSubtract
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KeyLeft
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KeyLeftBracket
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KeyMenu
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KeyMinus
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KeyNumLock
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KeyPageDown
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KeyPageUp
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KeyPause
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KeyPeriod
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KeyPrintScreen
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KeyRight
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KeyRightBracket
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KeyScrollLock
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KeySemicolon
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KeySlash
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KeySpace
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KeyTab
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KeyUp
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KeyAlt
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KeyControl
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KeyShift
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KeyTilde
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KeyMin = Key0
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KeyMax = KeyShift
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)
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// KeyMod represents a "modified" key action. This could mean, for example, ctrl-S
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type KeyMod int
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const (
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// KeyModAlt is the Alt key modifier
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KeyModAlt KeyMod = 1 << iota
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// KeyModControl is the Control key modifier
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KeyModControl
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// KeyModShift is the Shift key modifier
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KeyModShift
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)
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