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* Fixes #496 using ebiten.SubImage to Render Section of a Surface. I had to add matching functions to both animation and sprite to get it to be called for a sprite object. * Fixed linter warning on comments for Sprite and Animation. * Removing what's remaining of the old Sprite re-generation and caching. |
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color_convert.go | ||
composite_mode_helper.go | ||
ebiten_renderer.go | ||
ebiten_surface.go | ||
filter_helper.go | ||
surface_state.go |