mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-02 17:27:23 -04:00
b5c1f5222d
* Move rendering stuff out of d2common into d2render * Remove d2interface
105 lines
2.1 KiB
Go
105 lines
2.1 KiB
Go
package d2render
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import (
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"errors"
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"log"
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"github.com/OpenDiablo2/OpenDiablo2/d2core/d2input"
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)
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var (
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ErrHasInit error = errors.New("rendering system is already initialized")
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ErrNotInit error = errors.New("rendering system has not been initialized")
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ErrInvalidRenderer error = errors.New("invalid rendering system specified")
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)
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var singleton Renderer
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func Initialize(rend Renderer) error {
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if singleton != nil {
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return d2input.ErrHasInit
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}
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singleton = rend
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log.Printf("Initialized the %s renderer...", singleton.GetRendererName())
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return nil
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}
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func SetWindowIcon(fileName string) error {
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if singleton == nil {
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return ErrNotInit
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}
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singleton.SetWindowIcon(fileName)
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return nil
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}
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func Run(f func(Surface) error, width, height int, title string) error {
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if singleton == nil {
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return ErrNotInit
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}
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singleton.Run(f, width, height, title)
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return nil
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}
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func IsDrawingSkipped() (error, bool) {
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if singleton == nil {
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return ErrNotInit, true
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}
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return nil, singleton.IsDrawingSkipped()
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}
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func CreateSurface(surface Surface) (error, Surface) {
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if singleton == nil {
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return ErrNotInit, nil
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}
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return singleton.CreateSurface(surface)
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}
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func NewSurface(width, height int, filter Filter) (error, Surface) {
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if singleton == nil {
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return ErrNotInit, nil
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}
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return singleton.NewSurface(width, height, filter)
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}
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func IsFullScreen() (bool, error) {
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if singleton == nil {
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return false, ErrNotInit
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}
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return singleton.IsFullScreen()
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}
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func SetFullScreen(fullScreen bool) error {
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if singleton == nil {
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return ErrNotInit
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}
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return singleton.SetFullScreen(fullScreen)
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}
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func SetVSyncEnabled(vsync bool) error {
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if singleton == nil {
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return ErrNotInit
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}
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return singleton.SetVSyncEnabled(vsync)
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}
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func GetVSyncEnabled() (bool, error) {
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if singleton == nil {
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return false, ErrNotInit
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}
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return singleton.GetVSyncEnabled()
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}
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func GetCursorPos() (int, int, error) {
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if singleton == nil {
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return 0, 0, ErrNotInit
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}
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return singleton.GetCursorPos()
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}
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func CurrentFPS() (float64, error) {
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if singleton == nil {
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return 0, ErrNotInit
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}
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return singleton.CurrentFPS(), nil
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}
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