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https://github.com/OpenDiablo2/OpenDiablo2
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0b7a433ed2
* Switch to a 2d array for looking up subtile flags Also fix up the walkableArea generation * Check correct tiletype for walls And fix the subtile tooltip text. |
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.. | ||
block.go | ||
dt1.go | ||
material.go | ||
subtile_test.go | ||
subtile.go | ||
tile.go |