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https://github.com/OpenDiablo2/OpenDiablo2
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* component ID's are dynamically allocated now * removed `akara.BaseComponent` member from components * component declarations drastically reduced
45 lines
1.2 KiB
Go
45 lines
1.2 KiB
Go
//nolint:dupl,golint,stylecheck // component declarations are supposed to look the same
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package d2components
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import (
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"github.com/gravestench/akara"
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)
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// static check that Alpha implements Component
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var _ akara.Component = &Alpha{}
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// Alpha is a component that contains normalized alpha transparency (0.0 ... 1.0)
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type Alpha struct {
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Alpha float64
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}
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// New creates a new alpha component instance. The default alpha is opaque with value 1.0
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func (*Alpha) New() akara.Component {
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const defaultAlpha = 1.0
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return &Alpha{
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Alpha: defaultAlpha,
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}
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}
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// AlphaFactory is a wrapper for the generic component factory that returns Alpha component instances.
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// This can be embedded inside of a system to give them the methods for adding, retrieving, and removing a Alpha.
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type AlphaFactory struct {
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Alpha *akara.ComponentFactory
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}
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// AddAlpha adds a Alpha component to the given entity and returns it
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func (m *AlphaFactory) AddAlpha(id akara.EID) *Alpha {
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return m.Alpha.Add(id).(*Alpha)
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}
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// GetAlpha returns the Alpha component for the given entity, and a bool for whether or not it exists
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func (m *AlphaFactory) GetAlpha(id akara.EID) (*Alpha, bool) {
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component, found := m.Alpha.Get(id)
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if !found {
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return nil, found
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}
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return component.(*Alpha), found
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}
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