mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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101 lines
2.7 KiB
Go
101 lines
2.7 KiB
Go
package d2components
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import (
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2ds1"
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"github.com/gravestench/akara"
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)
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// static check that Ds1Component implements Component
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var _ akara.Component = &Ds1Component{}
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// static check that Ds1Map implements ComponentMap
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var _ akara.ComponentMap = &Ds1Map{}
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// Ds1Component is a component that contains an embedded ds1 struct
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type Ds1Component struct {
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*d2ds1.DS1
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}
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// ID returns a unique identifier for the component type
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func (*Ds1Component) ID() akara.ComponentID {
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return AssetDs1CID
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}
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// NewMap returns a new component map for the component type
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func (*Ds1Component) NewMap() akara.ComponentMap {
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return NewDs1Map()
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}
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// Ds1 is a convenient reference to be used as a component identifier
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var Ds1 = (*Ds1Component)(nil) // nolint:gochecknoglobals // global by design
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// NewDs1Map creates a new map of entity ID's to Ds1Component
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func NewDs1Map() *Ds1Map {
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cm := &Ds1Map{
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components: make(map[akara.EID]*Ds1Component),
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}
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return cm
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}
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// Ds1Map is a map of entity ID's to Ds1Component
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type Ds1Map struct {
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world *akara.World
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components map[akara.EID]*Ds1Component
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}
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// Init initializes the component map with the given world
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func (cm *Ds1Map) Init(world *akara.World) {
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cm.world = world
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}
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// ID returns a unique identifier for the component type
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func (*Ds1Map) ID() akara.ComponentID {
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return AssetDs1CID
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}
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// NewMap returns a new component map for the component type
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func (*Ds1Map) NewMap() akara.ComponentMap {
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return NewDs1Map()
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}
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// Add a new Ds1Component for the given entity id, return that component.
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// If the entity already has a component, just return that one.
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func (cm *Ds1Map) Add(id akara.EID) akara.Component {
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if com, has := cm.components[id]; has {
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return com
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}
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cm.components[id] = &Ds1Component{}
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cm.world.UpdateEntity(id)
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return cm.components[id]
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}
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// AddDs1 adds a new Ds1Component for the given entity id and returns it.
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// If the entity already has a file type component, just return that one.
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// this is a convenience method for the generic Add method, as it returns a
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// *Ds1Component instead of an akara.Component
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func (cm *Ds1Map) AddDs1(id akara.EID) *Ds1Component {
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return cm.Add(id).(*Ds1Component)
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}
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// Get returns the component associated with the given entity id
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func (cm *Ds1Map) Get(id akara.EID) (akara.Component, bool) {
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entry, found := cm.components[id]
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return entry, found
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}
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// GetDs1Component returns the Ds1Component associated with the given entity id
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func (cm *Ds1Map) GetDs1Component(id akara.EID) (*Ds1Component, bool) {
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entry, found := cm.components[id]
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return entry, found
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}
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// Remove a component for the given entity id, return the component.
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func (cm *Ds1Map) Remove(id akara.EID) {
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delete(cm.components, id)
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cm.world.UpdateEntity(id)
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}
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