mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-18 02:16:23 -05:00
138 lines
3.4 KiB
Go
138 lines
3.4 KiB
Go
package diablo2stats
|
|
|
|
import (
|
|
"fmt"
|
|
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2tbl"
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2asset"
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2stats"
|
|
)
|
|
|
|
// NewStatFactory creates a new stat factory instance
|
|
func NewStatFactory(asset *d2asset.AssetManager) (*StatFactory, error) {
|
|
factory := &StatFactory{asset: asset}
|
|
|
|
return factory, nil
|
|
}
|
|
|
|
// StatFactory is responsible for creating stats
|
|
type StatFactory struct {
|
|
asset *d2asset.AssetManager
|
|
}
|
|
|
|
// NewStat creates a stat instance with the given record and values
|
|
func (f *StatFactory) NewStat(key string, values ...float64) d2stats.Stat {
|
|
record := f.asset.Records.Item.Stats[key]
|
|
|
|
if record == nil {
|
|
return nil
|
|
}
|
|
|
|
stat := &diablo2Stat{
|
|
factory: f,
|
|
record: record,
|
|
}
|
|
|
|
stat.init(values...) // init stat values, value types, and value combination rules
|
|
|
|
return stat
|
|
}
|
|
|
|
// NewStatList creates a stat list
|
|
func (f *StatFactory) NewStatList(stats ...d2stats.Stat) d2stats.StatList {
|
|
return &Diablo2StatList{stats}
|
|
}
|
|
|
|
// NewValue creates a stat value of the given type
|
|
func (f *StatFactory) NewValue(t d2stats.StatNumberType, c d2stats.ValueCombineType) d2stats.StatValue {
|
|
sv := &Diablo2StatValue{
|
|
numberType: t,
|
|
combineType: c,
|
|
}
|
|
|
|
switch t {
|
|
case d2stats.StatValueFloat:
|
|
sv.stringerFn = f.stringerUnsignedFloat
|
|
case d2stats.StatValueInt:
|
|
sv.stringerFn = f.stringerUnsignedInt
|
|
default:
|
|
sv.stringerFn = f.stringerEmpty
|
|
}
|
|
|
|
return sv
|
|
}
|
|
|
|
const (
|
|
monsterNotFound = "{Monster not found!}"
|
|
)
|
|
|
|
func (f *StatFactory) getHeroMap() []d2enum.Hero {
|
|
return []d2enum.Hero{
|
|
d2enum.HeroAmazon,
|
|
d2enum.HeroSorceress,
|
|
d2enum.HeroNecromancer,
|
|
d2enum.HeroPaladin,
|
|
d2enum.HeroBarbarian,
|
|
d2enum.HeroDruid,
|
|
d2enum.HeroAssassin,
|
|
}
|
|
}
|
|
|
|
func (f *StatFactory) stringerUnsignedInt(sv d2stats.StatValue) string {
|
|
return fmt.Sprintf("%d", sv.Int())
|
|
}
|
|
|
|
func (f *StatFactory) stringerUnsignedFloat(sv d2stats.StatValue) string {
|
|
return fmt.Sprintf("%.2f", sv.Float())
|
|
}
|
|
|
|
func (f *StatFactory) stringerEmpty(_ d2stats.StatValue) string {
|
|
return ""
|
|
}
|
|
|
|
func (f *StatFactory) stringerIntSigned(sv d2stats.StatValue) string {
|
|
return fmt.Sprintf("%+d", sv.Int())
|
|
}
|
|
|
|
func (f *StatFactory) stringerIntPercentageSigned(sv d2stats.StatValue) string {
|
|
return fmt.Sprintf("%+d%%", sv.Int())
|
|
}
|
|
|
|
func (f *StatFactory) stringerIntPercentageUnsigned(sv d2stats.StatValue) string {
|
|
return fmt.Sprintf("%d%%", sv.Int())
|
|
}
|
|
|
|
func (f *StatFactory) stringerClassAllSkills(sv d2stats.StatValue) string {
|
|
heroIndex := sv.Int()
|
|
|
|
heroMap := f.getHeroMap()
|
|
classRecord := f.asset.Records.Character.Stats[heroMap[heroIndex]]
|
|
|
|
return d2tbl.TranslateString(classRecord.SkillStrAll)
|
|
}
|
|
|
|
func (f *StatFactory) stringerClassOnly(sv d2stats.StatValue) string {
|
|
heroMap := f.getHeroMap()
|
|
heroIndex := sv.Int()
|
|
classRecord := f.asset.Records.Character.Stats[heroMap[heroIndex]]
|
|
classOnlyKey := classRecord.SkillStrClassOnly
|
|
|
|
return d2tbl.TranslateString(classOnlyKey)
|
|
}
|
|
|
|
func (f *StatFactory) stringerSkillName(sv d2stats.StatValue) string {
|
|
skillRecord := f.asset.Records.Skill.Details[sv.Int()]
|
|
return skillRecord.Skill
|
|
}
|
|
|
|
func (f *StatFactory) stringerMonsterName(sv d2stats.StatValue) string {
|
|
for key := range f.asset.Records.Monster.Stats {
|
|
if f.asset.Records.Monster.Stats[key].ID == sv.Int() {
|
|
return f.asset.Records.Monster.Stats[key].NameString
|
|
}
|
|
}
|
|
|
|
return monsterNotFound
|
|
}
|