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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-18 02:16:23 -05:00
OpenDiablo2/d2core/d2asset
gravestench 6f8b43f8d6
Various lint error fixes and suppressions (#846)
* suppressing the magic number lint errors in mapgen, it will get a heavy refactor soon, hopefully...

* adding string token constants for SkillClass

* adding panic on error to left/right skill select render

* fixed cuddle lint error

* fixed unnecessary conversion, unused func param lint errors in dcc_animation.go

* adding comment for skill class tokens

* fixed typo in comment

* removed unused parameter in dcc/dc6 animations

* supress warning about Object.setMode always being passed direction value of 0

* fixed all invalid golint directives

* fixed a couple gocritic lint errors
2020-10-26 02:04:50 -07:00
..
animation.go Various lint error fixes and suppressions (#846) 2020-10-26 02:04:50 -07:00
asset_manager.go removed all 'structcheck' and 'unused' lint errors (#839) 2020-10-25 17:49:41 -07:00
composite.go Various lint error fixes and suppressions (#846) 2020-10-26 02:04:50 -07:00
d2asset.go Added RecordManager implementation to remove d2datadict singletons (#736) 2020-09-19 14:33:40 -04:00
dc6_animation.go Various lint error fixes and suppressions (#846) 2020-10-26 02:04:50 -07:00
dcc_animation.go Various lint error fixes and suppressions (#846) 2020-10-26 02:04:50 -07:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
font.go Decouple asset manager from renderer (#730) 2020-09-14 17:31:45 -04:00