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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-10-31 16:27:18 -04:00
OpenDiablo2/Scenes/CharacterSelect.go
Tim Sarbin 1afd86005e
Changes necessary for migration to org account (#67)
* Replaced old repo path with org path.

* Added editorconfig. Fixed line endings to LF.

* Fixed travis build badge path
2019-11-02 17:38:39 -04:00

99 lines
3.2 KiB
Go

package Scenes
import (
"github.com/OpenDiablo2/OpenDiablo2/Common"
"github.com/OpenDiablo2/OpenDiablo2/PaletteDefs"
"github.com/OpenDiablo2/OpenDiablo2/ResourcePaths"
"github.com/OpenDiablo2/OpenDiablo2/Sound"
"github.com/OpenDiablo2/OpenDiablo2/UI"
"github.com/hajimehoshi/ebiten"
)
type CharacterSelect struct {
uiManager *UI.Manager
soundManager *Sound.Manager
fileProvider Common.FileProvider
sceneProvider SceneProvider
background *Common.Sprite
newCharButton *UI.Button
convertCharButton *UI.Button
deleteCharButton *UI.Button
exitButton *UI.Button
okButton *UI.Button
}
func CreateCharacterSelect(
fileProvider Common.FileProvider,
sceneProvider SceneProvider,
uiManager *UI.Manager,
soundManager *Sound.Manager,
) *CharacterSelect {
result := &CharacterSelect{
uiManager: uiManager,
sceneProvider: sceneProvider,
fileProvider: fileProvider,
soundManager: soundManager,
}
return result
}
func (v *CharacterSelect) Load() []func() {
v.soundManager.PlayBGM(ResourcePaths.BGMTitle)
return []func(){
func() {
v.background = v.fileProvider.LoadSprite(ResourcePaths.CharacterSelectionBackground, PaletteDefs.Sky)
v.background.MoveTo(0, 0)
},
func() {
v.newCharButton = UI.CreateButton(UI.ButtonTypeTall, v.fileProvider, Common.CombineStrings(Common.SplitIntoLinesWithMaxWidth(Common.TranslateString("#831"), 15)))
v.newCharButton.MoveTo(33, 468)
v.newCharButton.OnActivated(func() { v.onNewCharButtonClicked() })
v.uiManager.AddWidget(v.newCharButton)
},
func() {
v.convertCharButton = UI.CreateButton(UI.ButtonTypeTall, v.fileProvider, Common.CombineStrings(Common.SplitIntoLinesWithMaxWidth(Common.TranslateString("#825"), 15)))
v.convertCharButton.MoveTo(233, 468)
v.convertCharButton.SetEnabled(false)
v.uiManager.AddWidget(v.convertCharButton)
},
func() {
v.deleteCharButton = UI.CreateButton(UI.ButtonTypeTall, v.fileProvider, Common.CombineStrings(Common.SplitIntoLinesWithMaxWidth(Common.TranslateString("#832"), 15)))
v.deleteCharButton.MoveTo(433, 468)
v.deleteCharButton.SetEnabled(false)
v.uiManager.AddWidget(v.deleteCharButton)
},
func() {
v.exitButton = UI.CreateButton(UI.ButtonTypeMedium, v.fileProvider, Common.TranslateString("#970"))
v.exitButton.MoveTo(33, 537)
v.exitButton.OnActivated(func() { v.onExitButtonClicked() })
v.uiManager.AddWidget(v.exitButton)
},
func() {
v.okButton = UI.CreateButton(UI.ButtonTypeMedium, v.fileProvider, Common.TranslateString("#971"))
v.okButton.MoveTo(625, 537)
v.okButton.SetEnabled(false)
v.uiManager.AddWidget(v.okButton)
},
}
}
func (v *CharacterSelect) onNewCharButtonClicked() {
v.sceneProvider.SetNextScene(CreateSelectHeroClass(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager))
}
func (v *CharacterSelect) onExitButtonClicked() {
mainMenu := CreateMainMenu(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager)
mainMenu.ShowTrademarkScreen = false
v.sceneProvider.SetNextScene(mainMenu)
}
func (v *CharacterSelect) Unload() {
}
func (v *CharacterSelect) Render(screen *ebiten.Image) {
v.background.DrawSegments(screen, 4, 3, 0)
}
func (v *CharacterSelect) Update(tickTime float64) {
}