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https://github.com/OpenDiablo2/OpenDiablo2
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46a60398d4
* Missiles Parsing * Missiles.txt lookup table and fixes * lost work * Replaced old repo path with org path. * Added editorconfig. Fixed line endings to LF. * Fixed travis build badge path * Added level warp data * Added object type data load * Load objects.txt New Common class, Objects.go will load all of the object records in objects.txt
32 lines
837 B
Go
32 lines
837 B
Go
package Common
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import (
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"log"
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"strings"
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"github.com/OpenDiablo2/OpenDiablo2/ResourcePaths"
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)
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type ObjectTypeRecord struct {
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Name string
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Token string
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}
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var ObjectTypes []ObjectTypeRecord
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func LoadObjectTypes(fileProvider FileProvider) {
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objectTypeData := fileProvider.LoadFile(ResourcePaths.ObjectType)
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streamReader := CreateStreamReader(objectTypeData)
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count := streamReader.GetInt32()
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ObjectTypes = make([]ObjectTypeRecord, count)
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for i := range ObjectTypes {
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nameBytes, _ := streamReader.ReadBytes(32)
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tokenBytes, _ := streamReader.ReadBytes(20)
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ObjectTypes[i] = ObjectTypeRecord{
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Name: strings.TrimSpace(strings.ReplaceAll(string(nameBytes), string(0), "")),
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Token: strings.TrimSpace(strings.ReplaceAll(string(tokenBytes), string(0), "")),
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}
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}
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log.Printf("Loaded %d object types", len(ObjectTypes))
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}
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