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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-02 17:27:23 -04:00
OpenDiablo2/d2core/d2records/overlays_record.go
gravestench 271673851a
Added RecordManager implementation to remove d2datadict singletons (#736)
* Added RecordManager implementation to remove d2datadict singletons

* fix object lookup test
2020-09-19 14:33:40 -04:00

60 lines
1.2 KiB
Go

package d2records
// The information has been gathered from [https://d2mods.info/forum/kb/viewarticle?a=465]
// Overlays contains all of the OverlayRecords from Overlay.txt
type Overlays map[string]*OverlayRecord
// OverlayRecord encapsulates information found in Overlay.txt
type OverlayRecord struct {
// Overlay name
Name string
// .dcc file found in Data/Globals/Overlays
Filename string
// XOffset, YOffset the x,y offset of the overlay
XOffset, YOffset int
// These values modify Y-axis placement
Height1 int
Height2 int
Height3 int
Height4 int
// AnimRate animation speed control
AnimRate int
// Trans controls overlay blending mode, check out the link for more info
// This should probably become an "enum" later on
Trans int
// Radius maximum for light
Radius int
// InitRadius Light radius increase per frame
InitRadius int
// Red, Green, Blue color for light
Red, Green, Blue uint8
// Version is 100 for expansion, 0 for vanilla
Version bool
// PreDraw controls overlay drawing precedence
PreDraw bool
// Unknown fields, commenting out for now
// NumDirections int
// LocalBlood int
// OneOfN int
// Dir bool
// Open bool
// Beta bool
// Apparently unused
// Character string
// LoopWaitTime int
// Frames int
}