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* implement entity removal * add rgba color func, fix some lint errors in d2map * bugfix for map entity tests
19 lines
459 B
Go
19 lines
459 B
Go
package d2interface
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import "github.com/OpenDiablo2/OpenDiablo2/d2common/d2math/d2vector"
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// MapEntity is something that can be positioned on and rendered on the game map
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type MapEntity interface {
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ID() string
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Render(target Surface)
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Advance(tickTime float64)
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GetPosition() d2vector.Position
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GetVelocity() d2vector.Vector
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GetSize() (width, height int)
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GetLayer() int
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GetPositionF() (float64, float64)
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Label() string
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Selectable() bool
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Highlight()
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}
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