mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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* move music path enumerations into d2resource * move text dictionary (.tbl) loader into d2fileformats sub-package d2tbl * lint fix, add doc file for d2tbl * moved data_dictionary.go into d2fileformats sub-package d2txt, added doc file * added sub-packages d2geom for geometry-related things, and d2path for path-related things * moved calcstring.go to d2calculation * move bitmuncher, bitstream, stream reader/writer from d2common into sub-package d2datautils * fix lint errors in d2datadict loaders (caused by moving stuf around in d2common) * move size.go into d2geom * move d2common/cache.go into sub-package d2common/d2cache * renamed d2debugutil to d2util, moved utility functions from d2common into d2util
25 lines
559 B
Go
25 lines
559 B
Go
package d2geom
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// Rectangle represents a rectangle
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type Rectangle struct {
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Left int
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Top int
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Width int
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Height int
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}
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// Bottom returns y of the bottom point of the rectangle
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func (v *Rectangle) Bottom() int {
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return v.Top + v.Height
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}
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// Right returns x of the right point of the rectangle
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func (v *Rectangle) Right() int {
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return v.Left + v.Width
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}
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// IsInRect returns if the given position is in the rectangle or not
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func (v *Rectangle) IsInRect(x, y int) bool {
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return x >= v.Left && x < v.Left+v.Width && y >= v.Top && y < v.Top+v.Height
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}
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