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* Refactored animation mode enum * More d2enum changes * Refactored tile enum * Refactored weapon class enum * Refactored more enums * Refactored item event enum * Fixed init_functions animation mode * Removed string2enum from MonsterAnimationMode * Refactored ItemStatCost description * Last enum lint errors * Regenerated monster stringer file
12 lines
211 B
Go
12 lines
211 B
Go
package d2enum
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// RegionLayerType represents a region layer
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type RegionLayerType int
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// Region layer types
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const (
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RegionLayerTypeFloors RegionLayerType = iota
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RegionLayerTypeWalls
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RegionLayerTypeShadows
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)
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