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* Refactored animation mode enum * More d2enum changes * Refactored tile enum * Refactored weapon class enum * Refactored more enums * Refactored item event enum * Fixed init_functions animation mode * Removed string2enum from MonsterAnimationMode * Refactored ItemStatCost description * Last enum lint errors * Regenerated monster stringer file
12 lines
152 B
Go
12 lines
152 B
Go
package d2enum
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// Priority of the event handler
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type Priority int
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// Priorities
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const (
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PriorityLow Priority = iota
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PriorityDefault
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PriorityHigh
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)
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