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* Refactored animation mode enum * More d2enum changes * Refactored tile enum * Refactored weapon class enum * Refactored more enums * Refactored item event enum * Fixed init_functions animation mode * Removed string2enum from MonsterAnimationMode * Refactored ItemStatCost description * Last enum lint errors * Regenerated monster stringer file
14 lines
231 B
Go
14 lines
231 B
Go
package d2enum
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// HeroStance used to render hero stance
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type HeroStance int
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// HeroStance types
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const (
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HeroStanceIdle HeroStance = iota
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HeroStanceIdleSelected
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HeroStanceApproaching
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HeroStanceSelected
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HeroStanceRetreating
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)
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