mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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102 lines
2.8 KiB
Go
102 lines
2.8 KiB
Go
package d2components
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import (
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"github.com/gravestench/akara"
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)
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// static check that DirtyComponent implements Component
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var _ akara.Component = &DirtyComponent{}
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// static check that DirtyMap implements ComponentMap
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var _ akara.ComponentMap = &DirtyMap{}
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// DirtyComponent is a component that is used to signify when something is "dirty".
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// What this means depends on the context, but it is typically used as a condition to
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// perform some processing.
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type DirtyComponent struct {
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IsDirty bool
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}
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// ID returns a unique identifier for the component type
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func (*DirtyComponent) ID() akara.ComponentID {
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return DirtyCID
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}
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// NewMap returns a new component map for the component type
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func (*DirtyComponent) NewMap() akara.ComponentMap {
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return NewDirtyMap()
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}
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// Dirty is a convenient reference to be used as a component identifier
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var Dirty = (*DirtyComponent)(nil) // nolint:gochecknoglobals // global by design
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// NewDirtyMap creates a new map of entity ID's to Dirty
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func NewDirtyMap() *DirtyMap {
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cm := &DirtyMap{
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components: make(map[akara.EID]*DirtyComponent),
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}
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return cm
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}
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// DirtyMap is a map of entity ID's to Dirty
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type DirtyMap struct {
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world *akara.World
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components map[akara.EID]*DirtyComponent
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}
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// Init initializes the component map with the given world
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func (cm *DirtyMap) Init(world *akara.World) {
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cm.world = world
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}
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// ID returns a unique identifier for the component type
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func (*DirtyMap) ID() akara.ComponentID {
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return DirtyCID
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}
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// NewMap returns a new component map for the component type
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func (*DirtyMap) NewMap() akara.ComponentMap {
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return NewDirtyMap()
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}
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// Add a new DirtyComponent for the given entity id, return that component.
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// If the entity already has a component, just return that one.
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func (cm *DirtyMap) Add(id akara.EID) akara.Component {
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if com, has := cm.components[id]; has {
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return com
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}
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cm.components[id] = &DirtyComponent{}
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cm.world.UpdateEntity(id)
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return cm.components[id]
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}
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// AddDirty adds a new DirtyComponent for the given entity id and returns it.
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// If the entity already has a file type component, just return that one.
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// this is a convenience method for the generic Add method, as it returns a
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// *DirtyComponent instead of an akara.Component
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func (cm *DirtyMap) AddDirty(id akara.EID) *DirtyComponent {
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return cm.Add(id).(*DirtyComponent)
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}
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// Get returns the component associated with the given entity id
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func (cm *DirtyMap) Get(id akara.EID) (akara.Component, bool) {
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entry, found := cm.components[id]
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return entry, found
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}
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// GetDirty returns the DirtyComponent associated with the given entity id
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func (cm *DirtyMap) GetDirty(id akara.EID) (*DirtyComponent, bool) {
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entry, found := cm.components[id]
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return entry, found
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}
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// Remove a component for the given entity id, return the component.
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func (cm *DirtyMap) Remove(id akara.EID) {
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delete(cm.components, id)
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cm.world.UpdateEntity(id)
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}
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