mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-02 09:17:19 -04:00
96 lines
3.2 KiB
Go
96 lines
3.2 KiB
Go
package d2records
|
|
|
|
import (
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
|
|
)
|
|
|
|
func statesLoader(r *RecordManager, d *d2txt.DataDictionary) error {
|
|
records := make(map[string]*StateRecord)
|
|
|
|
for d.Next() {
|
|
record := &StateRecord{
|
|
State: d.String("state"),
|
|
Group: d.Number("group"),
|
|
RemHit: d.Number("remhit") > 0,
|
|
NoSend: d.Number("nosend") > 0,
|
|
Transform: d.Number("transform") > 0,
|
|
Aura: d.Number("aura") > 0,
|
|
Cureable: d.Number("cureable") > 0,
|
|
Curse: d.Number("curse") > 0,
|
|
Active: d.Number("active") > 0,
|
|
Restrict: d.Number("restrict") > 0,
|
|
Disguise: d.Number("disguise") > 0,
|
|
Blue: d.Number("blue") > 0,
|
|
AttBlue: d.Number("attblue") > 0,
|
|
DmgBlue: d.Number("dmgblue") > 0,
|
|
ArmBlue: d.Number("armblue") > 0,
|
|
RfBlue: d.Number("rfblue") > 0,
|
|
RlBlue: d.Number("rlblue") > 0,
|
|
RcBlue: d.Number("rcblue") > 0,
|
|
RpBlue: d.Number("rpblue") > 0,
|
|
AttRed: d.Number("attred") > 0,
|
|
DmgRed: d.Number("dmgred") > 0,
|
|
ArmRed: d.Number("armred") > 0,
|
|
RfRed: d.Number("rfred") > 0,
|
|
RlRed: d.Number("rlred") > 0,
|
|
RcRed: d.Number("rcred") > 0,
|
|
RpRed: d.Number("rpred") > 0,
|
|
StamBarBlue: d.Number("stambarblue") > 0,
|
|
Exp: d.Number("exp") > 0,
|
|
PlrStayDeath: d.Number("plrstaydeath") > 0,
|
|
MonStayDeath: d.Number("monstaydeath") > 0,
|
|
BossStayDeath: d.Number("bossstaydeath") > 0,
|
|
Hide: d.Number("hide") > 0,
|
|
Shatter: d.Number("shatter") > 0,
|
|
UDead: d.Number("udead") > 0,
|
|
Life: d.Number("life") > 0,
|
|
Green: d.Number("green") > 0,
|
|
Pgsv: d.Number("pgsv") > 0,
|
|
NoOverlays: d.Number("nooverlays") > 0,
|
|
NoClear: d.Number("noclear") > 0,
|
|
BossInv: d.Number("bossinv") > 0,
|
|
MeleeOnly: d.Number("meleeonly") > 0,
|
|
NotOnDead: d.Number("notondead") > 0,
|
|
Overlay1: d.String("overlay1"),
|
|
Overlay2: d.String("overlay2"),
|
|
Overlay3: d.String("overlay3"),
|
|
Overlay4: d.String("overlay4"),
|
|
PgOverlay: d.String("pgoverlay"),
|
|
CastOverlay: d.String("castoverlay"),
|
|
RemOverlay: d.String("removerlay"),
|
|
Stat: d.String("stat"),
|
|
SetFunc: d.Number("setfunc"),
|
|
RemFunc: d.Number("remfun"),
|
|
Missile: d.String("missile"),
|
|
Skill: d.String("skill"),
|
|
ItemType: d.String("itemtype"),
|
|
ItemTrans: d.String("itemtrans"),
|
|
ColorPri: d.Number("colorpri"),
|
|
ColorShift: d.Number("colorshift"),
|
|
LightR: d.Number("light-r"),
|
|
LightG: d.Number("light-g"),
|
|
LightB: d.Number("light-b"),
|
|
OnSound: d.String("onsound"),
|
|
OffSound: d.String("offsound"),
|
|
GfxType: d.Number("gfxtype"),
|
|
GfxClass: d.Number("gfxclass"),
|
|
CltEvent: d.String("cltevent"),
|
|
CltEventFunc: d.Number("clteventfunc"),
|
|
CltActiveFunc: d.Number("cltactivefun"),
|
|
SrvActiveFunc: d.Number("srvactivefunc"),
|
|
}
|
|
|
|
records[record.State] = record
|
|
}
|
|
|
|
if d.Err != nil {
|
|
return d.Err
|
|
}
|
|
|
|
r.States = records
|
|
|
|
r.Debugf("Loaded %d State records", len(records))
|
|
|
|
return nil
|
|
}
|