mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-18 02:16:23 -05:00
d6c9748fef
* refactored logging in d2config, d2record, and d2asset * asset manager, record manager, and file loader now utilitize d2util.Logger * added colored logging to d2util.Logger (excluding windows platforms) * removed mpq file verification from d2config; d2loader handles this * record loaders now use the record manager's logger for printing info * added command line argument for setting log level (`--loglevel 4`, `-l4`, or `-l 4` * added `LogLevel` parameter to config file * default log level will show errors, warnings, and info log messages * specifying log level as an argument overrides setting from config file * fixed log level tests
52 lines
1.0 KiB
Go
52 lines
1.0 KiB
Go
package d2records
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import (
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
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)
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func skillCalcLoader(r *RecordManager, d *d2txt.DataDictionary) error {
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records, err := loadCalculations(r, d)
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if err != nil {
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return err
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}
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r.Logger.Infof("Loaded %d Skill Calculation records", len(records))
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r.Calculation.Skills = records
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return nil
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}
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func missileCalcLoader(r *RecordManager, d *d2txt.DataDictionary) error {
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records, err := loadCalculations(r, d)
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if err != nil {
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return err
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}
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r.Logger.Infof("Loaded %d Missile Calculation records", len(records))
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r.Calculation.Missiles = records
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return nil
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}
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func loadCalculations(r *RecordManager, d *d2txt.DataDictionary) (Calculations, error) {
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records := make(Calculations)
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for d.Next() {
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record := &CalculationRecord{
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Code: d.String("code"),
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Description: d.String("*desc"),
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}
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records[record.Code] = record
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}
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if d.Err != nil {
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return nil, d.Err
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}
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r.Logger.Infof("Loaded %d Skill Calculation records", len(records))
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return records, nil
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}
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