mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-16 17:35:57 -05:00
90 lines
1.9 KiB
Go
90 lines
1.9 KiB
Go
// Package d2thread is a package graciously taken from https://github.com/faiface/mainthread
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package d2thread
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import (
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"errors"
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)
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// CallQueueCap is the capacity of the call queue. This means how many calls to CallNonBlock will not
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// block until some call finishes.
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//
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// The default value is 16 and should be good for 99% usecases.
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var (
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callQueue chan func() //nolint:gochecknoglobals // necessary evil for now
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)
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func checkRun() {
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if callQueue == nil {
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panic(errors.New("mainthread: did not call Run"))
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}
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}
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// Run enables mainthread package functionality. To use mainthread package, put your main function
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// code into the run function (the argument to Run) and simply call Run from the real main function.
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//
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// Run returns when run (argument) function finishes.
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func Run(run func()) {
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var CallQueueCap = 16
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callQueue = make(chan func(), CallQueueCap)
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done := make(chan struct{})
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go func() {
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run()
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done <- struct{}{}
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}()
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for {
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select {
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case f := <-callQueue:
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f()
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case <-done:
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return
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}
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}
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}
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// CallNonBlock queues function f on the main thread and returns immediately. Does not wait until f
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// finishes.
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func CallNonBlock(f func()) {
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checkRun()
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callQueue <- f
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}
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// Call queues function f on the main thread and blocks until the function f finishes.
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func Call(f func()) {
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checkRun()
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done := make(chan struct{})
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callQueue <- func() {
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f()
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done <- struct{}{}
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}
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<-done
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}
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// CallErr queues function f on the main thread and returns an error returned by f.
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func CallErr(f func() error) error {
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checkRun()
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errChan := make(chan error)
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callQueue <- func() {
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errChan <- f()
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}
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return <-errChan
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}
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// CallVal queues function f on the main thread and returns a value returned by f.
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func CallVal(f func() interface{}) interface{} {
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checkRun()
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respChan := make(chan interface{})
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callQueue <- func() {
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respChan <- f()
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}
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return <-respChan
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}
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