mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-06 18:27:20 -05:00
1c2b4869a1
* Switch items to dynamic load with a common struct, add misc.txt loading * Update Ebiten Reference * Switch references to point to D2Shared * Migrate part 2
84 lines
2.2 KiB
Go
84 lines
2.2 KiB
Go
package d2scene
|
|
|
|
import (
|
|
"image/color"
|
|
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2audio"
|
|
"github.com/OpenDiablo2/D2Shared/d2common/d2enum"
|
|
"github.com/OpenDiablo2/D2Shared/d2common/d2interface"
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2corecommon/d2coreinterface"
|
|
"github.com/OpenDiablo2/D2Shared/d2common/d2resource"
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2core"
|
|
"github.com/OpenDiablo2/D2Shared/d2data/d2datadict"
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2render"
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2render/d2ui"
|
|
"github.com/hajimehoshi/ebiten"
|
|
)
|
|
|
|
type Game struct {
|
|
gameState *d2core.GameState
|
|
uiManager *d2ui.Manager
|
|
soundManager *d2audio.Manager
|
|
fileProvider d2interface.FileProvider
|
|
sceneProvider d2coreinterface.SceneProvider
|
|
pentSpinLeft d2render.Sprite
|
|
pentSpinRight d2render.Sprite
|
|
testLabel d2ui.Label
|
|
}
|
|
|
|
func CreateGame(
|
|
fileProvider d2interface.FileProvider,
|
|
sceneProvider d2coreinterface.SceneProvider,
|
|
uiManager *d2ui.Manager,
|
|
soundManager *d2audio.Manager,
|
|
gameState *d2core.GameState,
|
|
) *Game {
|
|
result := &Game{
|
|
gameState: gameState,
|
|
fileProvider: fileProvider,
|
|
uiManager: uiManager,
|
|
soundManager: soundManager,
|
|
sceneProvider: sceneProvider,
|
|
}
|
|
return result
|
|
}
|
|
|
|
func (v *Game) Load() []func() {
|
|
return []func(){
|
|
func() {
|
|
v.pentSpinLeft = d2render.CreateSprite(v.fileProvider.LoadFile(d2resource.PentSpin), d2datadict.Palettes[d2enum.Sky])
|
|
v.pentSpinLeft.Animate = true
|
|
v.pentSpinLeft.AnimateBackwards = true
|
|
v.pentSpinLeft.SpecialFrameTime = 475
|
|
v.pentSpinLeft.MoveTo(100, 300)
|
|
},
|
|
func() {
|
|
v.pentSpinRight = d2render.CreateSprite(v.fileProvider.LoadFile(d2resource.PentSpin), d2datadict.Palettes[d2enum.Sky])
|
|
v.pentSpinRight.Animate = true
|
|
v.pentSpinRight.SpecialFrameTime = 475
|
|
v.pentSpinRight.MoveTo(650, 300)
|
|
},
|
|
func() {
|
|
v.testLabel = d2ui.CreateLabel(v.fileProvider, d2resource.Font42, d2enum.Units)
|
|
v.testLabel.Alignment = d2ui.LabelAlignCenter
|
|
v.testLabel.SetText("Soon :tm:")
|
|
v.testLabel.MoveTo(400, 250)
|
|
},
|
|
}
|
|
}
|
|
|
|
func (v *Game) Unload() {
|
|
|
|
}
|
|
|
|
func (v Game) Render(screen *ebiten.Image) {
|
|
screen.Fill(color.Black)
|
|
v.pentSpinLeft.Draw(screen)
|
|
v.pentSpinRight.Draw(screen)
|
|
v.testLabel.Draw(screen)
|
|
}
|
|
|
|
func (v *Game) Update(tickTime float64) {
|
|
|
|
}
|