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https://github.com/OpenDiablo2/OpenDiablo2
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1afd86005e
* Replaced old repo path with org path. * Added editorconfig. Fixed line endings to LF. * Fixed travis build badge path
99 lines
3.2 KiB
Go
99 lines
3.2 KiB
Go
package Scenes
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import (
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"github.com/OpenDiablo2/OpenDiablo2/Common"
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"github.com/OpenDiablo2/OpenDiablo2/PaletteDefs"
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"github.com/OpenDiablo2/OpenDiablo2/ResourcePaths"
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"github.com/OpenDiablo2/OpenDiablo2/Sound"
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"github.com/OpenDiablo2/OpenDiablo2/UI"
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"github.com/hajimehoshi/ebiten"
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)
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type CharacterSelect struct {
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uiManager *UI.Manager
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soundManager *Sound.Manager
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fileProvider Common.FileProvider
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sceneProvider SceneProvider
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background *Common.Sprite
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newCharButton *UI.Button
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convertCharButton *UI.Button
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deleteCharButton *UI.Button
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exitButton *UI.Button
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okButton *UI.Button
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}
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func CreateCharacterSelect(
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fileProvider Common.FileProvider,
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sceneProvider SceneProvider,
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uiManager *UI.Manager,
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soundManager *Sound.Manager,
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) *CharacterSelect {
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result := &CharacterSelect{
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uiManager: uiManager,
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sceneProvider: sceneProvider,
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fileProvider: fileProvider,
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soundManager: soundManager,
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}
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return result
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}
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func (v *CharacterSelect) Load() []func() {
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v.soundManager.PlayBGM(ResourcePaths.BGMTitle)
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return []func(){
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func() {
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v.background = v.fileProvider.LoadSprite(ResourcePaths.CharacterSelectionBackground, PaletteDefs.Sky)
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v.background.MoveTo(0, 0)
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},
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func() {
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v.newCharButton = UI.CreateButton(UI.ButtonTypeTall, v.fileProvider, Common.CombineStrings(Common.SplitIntoLinesWithMaxWidth(Common.TranslateString("#831"), 15)))
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v.newCharButton.MoveTo(33, 468)
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v.newCharButton.OnActivated(func() { v.onNewCharButtonClicked() })
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v.uiManager.AddWidget(v.newCharButton)
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},
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func() {
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v.convertCharButton = UI.CreateButton(UI.ButtonTypeTall, v.fileProvider, Common.CombineStrings(Common.SplitIntoLinesWithMaxWidth(Common.TranslateString("#825"), 15)))
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v.convertCharButton.MoveTo(233, 468)
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v.convertCharButton.SetEnabled(false)
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v.uiManager.AddWidget(v.convertCharButton)
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},
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func() {
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v.deleteCharButton = UI.CreateButton(UI.ButtonTypeTall, v.fileProvider, Common.CombineStrings(Common.SplitIntoLinesWithMaxWidth(Common.TranslateString("#832"), 15)))
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v.deleteCharButton.MoveTo(433, 468)
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v.deleteCharButton.SetEnabled(false)
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v.uiManager.AddWidget(v.deleteCharButton)
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},
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func() {
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v.exitButton = UI.CreateButton(UI.ButtonTypeMedium, v.fileProvider, Common.TranslateString("#970"))
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v.exitButton.MoveTo(33, 537)
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v.exitButton.OnActivated(func() { v.onExitButtonClicked() })
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v.uiManager.AddWidget(v.exitButton)
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},
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func() {
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v.okButton = UI.CreateButton(UI.ButtonTypeMedium, v.fileProvider, Common.TranslateString("#971"))
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v.okButton.MoveTo(625, 537)
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v.okButton.SetEnabled(false)
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v.uiManager.AddWidget(v.okButton)
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},
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}
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}
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func (v *CharacterSelect) onNewCharButtonClicked() {
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v.sceneProvider.SetNextScene(CreateSelectHeroClass(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager))
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}
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func (v *CharacterSelect) onExitButtonClicked() {
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mainMenu := CreateMainMenu(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager)
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mainMenu.ShowTrademarkScreen = false
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v.sceneProvider.SetNextScene(mainMenu)
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}
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func (v *CharacterSelect) Unload() {
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}
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func (v *CharacterSelect) Render(screen *ebiten.Image) {
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v.background.DrawSegments(screen, 4, 3, 0)
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}
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func (v *CharacterSelect) Update(tickTime float64) {
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}
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