mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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c27fb572bc
* Added automap.go stub * Handle errors in original AutoMap.txt file * Completed AutoMapRecord struct and comments * AutoMap loader implemented * Update from base repo * Comments added to d2netpacket and d2netpackettype. Note, the Overview for d2netpacket is in net_packet.go. It could be placed in a doc.go file but net_packet.go seemed appropriate in this case. * Comments added to d2server * client_connection.go missed from previous commit * Comments added to d2client * Doc.go added to d2networking and other corrections * Unused parameter present to satisfy interface, named it '_' * Unhandled errors and other issues resolved in d2networking. This commit adds simple error reporting and creates a lot of mess. I will be doing one more pass to tidy things up a bit before I move on. * Commented out continue on RemoteClientConnection error and implemented stringer in message type * NetPacketType.String uses map instead of switch. * Map moved into String method |
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d2netpackettype | ||
net_packet.go | ||
packet_add_player.go | ||
packet_generate_map.go | ||
packet_move_player.go | ||
packet_ping.go | ||
packet_player_cast.go | ||
packet_player_connection_request.go | ||
packet_player_disconnect_request.go | ||
packet_pong.go | ||
packet_server_closed.go | ||
packet_update_server_info.go |