mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-09-01 00:44:19 -04:00
72 lines
1.4 KiB
Go
72 lines
1.4 KiB
Go
package d2render
|
|
|
|
import (
|
|
"testing"
|
|
|
|
"github.com/stretchr/testify/assert"
|
|
)
|
|
|
|
func TestAngleToDirection_16Directions(t *testing.T) {
|
|
|
|
numberOfDirections := 16
|
|
|
|
angle := 45.0
|
|
for i := 0; i < numberOfDirections; i++ {
|
|
assert.Equal(t, i, angleToDirection(angle, numberOfDirections))
|
|
angle += 22.5
|
|
}
|
|
|
|
angle = 50.0
|
|
for i := 0; i < numberOfDirections; i++ {
|
|
assert.Equal(t, i, angleToDirection(angle, numberOfDirections))
|
|
angle += 22.5
|
|
}
|
|
|
|
angle = 40.0
|
|
for i := 0; i < numberOfDirections; i++ {
|
|
assert.Equal(t, i, angleToDirection(angle, numberOfDirections))
|
|
angle += 22.5
|
|
}
|
|
|
|
}
|
|
|
|
func TestAngleToDirection_8Directions(t *testing.T) {
|
|
|
|
numberOfDirections := 8
|
|
|
|
angle := 45.0
|
|
for i := 0; i < numberOfDirections; i++ {
|
|
assert.Equal(t, i, angleToDirection(angle, numberOfDirections))
|
|
angle += 45
|
|
}
|
|
|
|
angle = 50.0
|
|
for i := 0; i < numberOfDirections; i++ {
|
|
assert.Equal(t, i, angleToDirection(angle, numberOfDirections))
|
|
angle += 45
|
|
}
|
|
|
|
angle = 40.0
|
|
for i := 0; i < numberOfDirections; i++ {
|
|
assert.Equal(t, i, angleToDirection(angle, numberOfDirections))
|
|
angle += 45
|
|
}
|
|
|
|
}
|
|
|
|
func TestAngleToDirection_1Direction(t *testing.T) {
|
|
angle := 0.0
|
|
for i := 0; i < 120; i++ {
|
|
assert.Equal(t, 0, angleToDirection(angle, 1))
|
|
angle += 3
|
|
}
|
|
}
|
|
|
|
func TestAngleToDirection_0Directions(t *testing.T) {
|
|
angle := 0.0
|
|
for i := 0; i < 120; i++ {
|
|
assert.Equal(t, 0, angleToDirection(angle, 0))
|
|
angle += 3
|
|
}
|
|
}
|