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* WIP: Add support for missiles Break AnimatedEntity into two parts to support single and composite animations. Summon misssiles on right click. * Break animated entity down further Move npc only logic to npc struct, reduce duplication in map entities * Change a bunch of int32s to int |
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common_data.go | ||
ds1.go | ||
floor_shadow_record.go | ||
substitution_group.go | ||
substitution_record.go | ||
tilerecord.go | ||
wallrecord.go |