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* wip d2items system and item properties * added loader for TreasureClassEx.txt * wip item spawn from treasure class records * wip items * add call to init item equivalencies, remove treasure class test from d2app * made item affix records global var a map of affix codes to the records * changed how item to item common record equivalency is determined * changed set items records export to a map of their codes to the records, grouped property params into a struct * changed property parameter field from calcstring to string * fixed bug in stat value clone * adding equipper interface as part of stat context, eventually to be used to resolve set bonus (among other things) * made the item interface simpler, only needs name and description methods * adding equipper interface, for anything that will equip or have active items * handle case where min and max are swapped, removed commented code * added property/stat resolution for magic, rare, set, and unique items * adding item generator which can roll for items using treasure class records * fixed item equivalency func being called in the wrong spot
20 lines
362 B
Go
20 lines
362 B
Go
package d2enum
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// EquippedSlot represents the type of equipment slot
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type EquippedSlot int
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// Equipped slot ID's
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const (
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EquippedSlotNone EquippedSlot = iota
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EquippedSlotHead
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EquippedSlotTorso
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EquippedSlotLegs
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EquippedSlotRightArm
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EquippedSlotLeftArm
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EquippedSlotLeftHand
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EquippedSlotRightHand
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EquippedSlotNeck
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EquippedSlotBelt
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EquippedSlotGloves
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)
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