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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-06 19:44:15 -04:00
OpenDiablo2/OpenDiablo2.Core
Mike Bundy b4d362fc0d Change TextDictionary Population + Read char desc from there (#19)
* Change MPQ text reading

Previously checked for there to be exactly 3 commas, changed to check that line doesn't start with hash or slash (includes/comments) + that it has 3 or more commas.

This might cause issues later, but it's needed for now otherwise lines get skipped.

* Read in Not Xpac Char desc from dictionary

Also added a string utils class. How do I test with .Net?
2018-11-25 19:06:22 -05:00
..
GameState Updated screenshot. Reverted starting town. 2018-11-25 19:04:35 -05:00
Map Engine Fixed render priority issue 2018-11-25 18:52:35 -05:00
Properties Initial commit 2018-11-22 00:18:42 -05:00
UI UI: (Small) Minipanel Implementation (#15) 2018-11-25 13:13:24 -05:00
AutofacModule.cs Added initial pieces of the map engine. 2018-11-24 22:34:16 -05:00
EngineDataManager.cs Fixed map loading to work with any valid map id! 2018-11-25 01:51:21 -05:00
GameEngine.cs Switched to software rendering. 2018-11-25 10:03:30 -05:00
MPQProvider.cs Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
OpenDiablo2.Core.csproj UI: (Small) Minipanel Implementation (#15) 2018-11-25 13:13:24 -05:00
packages.config Initial commit 2018-11-22 00:18:42 -05:00
ResourceManager.cs Fixed map loading to work with any valid map id! 2018-11-25 01:51:21 -05:00
TextDictionary.cs Change TextDictionary Population + Read char desc from there (#19) 2018-11-25 19:06:22 -05:00