mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-10 14:26:15 -05:00
138 lines
4.6 KiB
Go
138 lines
4.6 KiB
Go
package datadict
|
|
|
|
import (
|
|
"log"
|
|
"strings"
|
|
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common"
|
|
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
|
|
|
|
dh "github.com/OpenDiablo2/OpenDiablo2/d2helper"
|
|
)
|
|
|
|
type UniqueItemRecord struct {
|
|
Name string
|
|
Version int // 0 = classic pre 1.07, 1 = 1.07-1.11, 100 = expansion
|
|
Enabled bool // if false, this record won't be loaded (should always be true...)
|
|
Ladder bool // if true, can only be found on ladder and not in single player / tcp/ip
|
|
Rarity int // 1-255, higher is more common (ironically...)
|
|
NoLimit bool // if true, can drop more than once per game
|
|
// (if false, can only drop once per game; if it would drop,
|
|
// instead a rare item with enhanced durability drops)
|
|
|
|
Level int // item's level, can only be dropped by monsters / recipes / vendors / objects of this level or higher
|
|
// otherwise they would drop a rare item with enhanced durability
|
|
RequiredLevel int // character must have this level to use this item
|
|
Code string // three letter code, points to a record in Weapons, Armor, or Misc
|
|
|
|
TypeDescription string
|
|
UberDescription string
|
|
SingleCopy bool // if true, player can only hold one of these. can't trade it or pick it up
|
|
CostMultiplier int // base price is multiplied by this when sold, repaired or bought
|
|
CostAdd int // after multiplied by above, this much is added to the price
|
|
|
|
CharacterGfxTransform string // palette shift applied to this items gfx when held and when
|
|
// on the ground (flippy). Points to a record in Colors.txt
|
|
InventoryGfxTransform string // palette shift applied to the inventory gfx
|
|
FlippyFile string // if non-empty, overrides the base item's dropped gfx
|
|
InventoryFile string // if non-empty, overrides the base item's inventory gfx
|
|
|
|
DropSound string // if non-empty, overrides the base item's drop sound
|
|
DropSfxFrame int // if non-empty, overrides the base item's frame at which the drop sound plays
|
|
UseSound string // if non-empty, overrides the sound played when item is used
|
|
|
|
Properties [12]UniqueItemProperty
|
|
}
|
|
|
|
type UniqueItemProperty struct {
|
|
Property string
|
|
Parameter string // depending on the property, this may be an int (usually), or a string
|
|
Min int
|
|
Max int
|
|
}
|
|
|
|
func createUniqueItemRecord(r []string) UniqueItemRecord {
|
|
i := -1
|
|
inc := func() int {
|
|
i++
|
|
return i
|
|
}
|
|
result := UniqueItemRecord{
|
|
Name: r[inc()],
|
|
Version: dh.StringToInt(dh.EmptyToZero(r[inc()])),
|
|
Enabled: dh.StringToInt(dh.EmptyToZero(r[inc()])) == 1,
|
|
|
|
Ladder: dh.StringToInt(dh.EmptyToZero(r[inc()])) == 1,
|
|
Rarity: dh.StringToInt(dh.EmptyToZero(r[inc()])),
|
|
NoLimit: dh.StringToInt(dh.EmptyToZero(r[inc()])) == 1,
|
|
|
|
Level: dh.StringToInt(dh.EmptyToZero(r[inc()])),
|
|
RequiredLevel: dh.StringToInt(dh.EmptyToZero(r[inc()])),
|
|
Code: r[inc()],
|
|
|
|
TypeDescription: r[inc()],
|
|
UberDescription: r[inc()],
|
|
SingleCopy: dh.StringToInt(dh.EmptyToZero(r[inc()])) == 1,
|
|
CostMultiplier: dh.StringToInt(dh.EmptyToZero(r[inc()])),
|
|
CostAdd: dh.StringToInt(dh.EmptyToZero(r[inc()])),
|
|
|
|
CharacterGfxTransform: r[inc()],
|
|
InventoryGfxTransform: r[inc()],
|
|
FlippyFile: r[inc()],
|
|
InventoryFile: r[inc()],
|
|
|
|
DropSound: r[inc()],
|
|
DropSfxFrame: dh.StringToInt(dh.EmptyToZero(r[inc()])),
|
|
UseSound: r[inc()],
|
|
|
|
Properties: [12]UniqueItemProperty{
|
|
createUniqueItemProperty(&r, inc),
|
|
createUniqueItemProperty(&r, inc),
|
|
createUniqueItemProperty(&r, inc),
|
|
createUniqueItemProperty(&r, inc),
|
|
|
|
createUniqueItemProperty(&r, inc),
|
|
createUniqueItemProperty(&r, inc),
|
|
createUniqueItemProperty(&r, inc),
|
|
createUniqueItemProperty(&r, inc),
|
|
|
|
createUniqueItemProperty(&r, inc),
|
|
createUniqueItemProperty(&r, inc),
|
|
createUniqueItemProperty(&r, inc),
|
|
createUniqueItemProperty(&r, inc),
|
|
},
|
|
}
|
|
return result
|
|
}
|
|
|
|
func createUniqueItemProperty(r *[]string, inc func() int) UniqueItemProperty {
|
|
result := UniqueItemProperty{
|
|
Property: (*r)[inc()],
|
|
Parameter: (*r)[inc()],
|
|
Min: dh.StringToInt(dh.EmptyToZero((*r)[inc()])),
|
|
Max: dh.StringToInt(dh.EmptyToZero((*r)[inc()])),
|
|
}
|
|
return result
|
|
}
|
|
|
|
var UniqueItems map[string]*UniqueItemRecord
|
|
|
|
func LoadUniqueItems(fileProvider d2interface.FileProvider) {
|
|
UniqueItems = make(map[string]*UniqueItemRecord)
|
|
data := strings.Split(string(fileProvider.LoadFile(d2common.UniqueItems)), "\r\n")[1:]
|
|
for _, line := range data {
|
|
if len(line) == 0 {
|
|
continue
|
|
}
|
|
r := strings.Split(line, "\t")
|
|
// skip rows that are not enabled
|
|
if r[2] != "1" {
|
|
continue
|
|
}
|
|
rec := createUniqueItemRecord(r)
|
|
UniqueItems[rec.Code] = &rec
|
|
}
|
|
log.Printf("Loaded %d unique items", len(UniqueItems))
|
|
}
|