mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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78 lines
1.9 KiB
Go
78 lines
1.9 KiB
Go
package UI
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import (
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"github.com/essial/OpenDiablo2/Common"
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"github.com/essial/OpenDiablo2/Palettes"
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"github.com/essial/OpenDiablo2/ResourcePaths"
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"github.com/hajimehoshi/ebiten"
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)
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// CursorButton represents a mouse button
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type CursorButton uint8
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const (
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// CursorButtonLeft represents the left mouse button
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CursorButtonLeft CursorButton = 1
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// CursorButtonRight represents the right mouse button
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CursorButtonRight CursorButton = 2
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)
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// Manager represents the UI manager
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type Manager struct {
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widgets []Widget
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cursorSprite *Common.Sprite
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cursorButtons CursorButton
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CursorX int
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CursorY int
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}
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// CreateManager creates a new instance of a UI manager
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func CreateManager(provider Common.FileProvider) *Manager {
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result := &Manager{
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widgets: make([]Widget, 0),
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cursorSprite: provider.LoadSprite(ResourcePaths.CursorDefault, Palettes.Units),
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}
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return result
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}
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// Reset resets the state of the UI manager. Typically called for new scenes
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func (v *Manager) Reset() {
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v.widgets = make([]Widget, 0)
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}
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// AddWidget adds a widget to the UI manager
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func (v *Manager) AddWidget(widget Widget) {
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v.widgets = append(v.widgets, widget)
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}
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// Draw renders all of the UI elements
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func (v *Manager) Draw(screen *ebiten.Image) {
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for _, widget := range v.widgets {
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if !widget.GetVisible() {
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continue
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}
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widget.Draw(screen)
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}
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cx, cy := ebiten.CursorPosition()
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v.cursorSprite.MoveTo(cx, cy)
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v.cursorSprite.Draw(screen)
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}
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// Update updates all of the UI elements
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func (v *Manager) Update() {
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v.cursorButtons = 0
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if ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) {
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v.cursorButtons |= CursorButtonLeft
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}
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if ebiten.IsMouseButtonPressed(ebiten.MouseButtonRight) {
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v.cursorButtons |= CursorButtonRight
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}
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v.CursorX, v.CursorY = ebiten.CursorPosition()
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}
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// CursorButtonPressed determines if the specified button has been pressed
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func (v *Manager) CursorButtonPressed(button CursorButton) bool {
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return v.cursorButtons&button > 0
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}
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