mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-18 10:26:02 -05:00
271673851a
* Added RecordManager implementation to remove d2datadict singletons * fix object lookup test
59 lines
1.2 KiB
Go
59 lines
1.2 KiB
Go
package d2records
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import (
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"fmt"
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"log"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
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)
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// LoadMonsterEquipment loads MonsterEquipmentRecords into MonsterEquipment
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func monsterEquipmentLoader(r *RecordManager, d *d2txt.DataDictionary) error {
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records := make(map[string][]*MonsterEquipmentRecord)
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for d.Next() {
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record := &MonsterEquipmentRecord{
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Name: d.String("monster"),
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OnInit: d.Bool("oninit"),
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Level: d.Number("level"),
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Equipment: make([]*monEquip, 0),
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}
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for idx := 0; idx < numMonEquippedItems; idx++ {
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num := idx + 1
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code := d.String(fmt.Sprintf(fmtCode, num))
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location := d.String(fmt.Sprintf(fmtLocation, num))
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quality := d.Number(fmt.Sprintf(fmtQuality, num))
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if code == "" {
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continue
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}
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equip := &monEquip{code, location, quality}
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record.Equipment = append(record.Equipment, equip)
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}
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if _, ok := records[record.Name]; !ok {
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records[record.Name] = make([]*MonsterEquipmentRecord, 0)
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}
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records[record.Name] = append(records[record.Name], record)
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}
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if d.Err != nil {
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return d.Err
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}
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length := 0
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for k := range records {
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length += len(records[k])
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}
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log.Printf("Loaded %d MonsterEquipment records", length)
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r.Monster.Equipment = records
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return nil
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}
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