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OpenDiablo2/d2core/d2ui/widget.go
lord acc4c7a13e
d2ui refactor (#699)
* fixed lint errors in button.go

* fixed lint errors in checkbox.go

* Removed d2ui singleton, fixed nearly all lint errors

- Changed `UI` struct to `UIManager`, removed singleton
- UI element provider functions are now methods of the UI Manager
- Screens now use the UI manager to create UI elements
- game panels in d2player now use the UI Manager to create UI elements
- Only the UI manager knows about "widgets"; calls to `d2ui.AddWidget` in Screen instances have been removed

* changed ui element provider methods from `Create` to `New`
2020-08-06 10:30:23 -04:00

14 lines
258 B
Go

package d2ui
// Widget defines an object that is a UI widget
type Widget interface {
Drawable
bindManager(ui *UIManager)
GetEnabled() bool
SetEnabled(enabled bool)
SetPressed(pressed bool)
GetPressed() bool
OnActivated(callback func())
Activate()
}