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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-19 19:06:45 -05:00
OpenDiablo2/OpenDiablo2.Common/Models
Diego M ae10a9fa3b Dynamic character rendering based on server provided information (#56)
* Update

* Partial work

* More stuff

* Shield rendering

* tmp

* Update

* WeaponCode

* Cleanup

* Fix build

* Initial inventory cleanup and sync

* Update

* Render body parts based on equipped torso

* Initial dynamic equipment work

* Update thingies
2018-12-19 18:44:21 -05:00
..
Item Render body parts based on torso (#54) 2018-12-15 17:40:23 -05:00
Mobs Dynamic character rendering based on server provided information (#56) 2018-12-19 18:44:21 -05:00
AnimationData.cs Initial commit for animation decoding (not finished). Minor fixups. 2018-12-05 22:29:45 -05:00
BitMuncher.cs Fixed more rule violations 2018-12-08 13:11:52 -05:00
BitStream.cs Lots of optimizations. 2018-12-09 14:55:01 -05:00
ButtonLayout.cs Address Patch MPQ Issue (#52) 2018-12-15 12:18:32 -05:00
GlobalConfiguration.cs Added fullscreen option 2018-11-29 18:20:38 -05:00
ImageSet.cs Fixed animation glitches. Started work in animation priority. Fixed memory issues 2018-12-11 18:15:50 -05:00
ItemContainerLayout.cs Normalize line endings (#49) 2018-12-12 18:13:34 -05:00
LevelDetail.cs Address Patch MPQ Issue (#52) 2018-12-15 12:18:32 -05:00
LevelPreset.cs Minor updates to map engine. 2018-12-10 21:43:06 -05:00
LevelType.cs Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
LocationDetails.cs Restructured how movement works. Restructured network protocols. Player ID is now GUID based. 2018-12-15 17:42:36 -05:00
MapCellInfo.cs Map engine improvements 2018-12-09 18:38:54 -05:00
MapInfo.cs Minor updates to map engine. 2018-12-10 21:43:06 -05:00
MPQ.cs Address Patch MPQ Issue (#52) 2018-12-15 12:18:32 -05:00
MPQCOF.cs Normalize line endings (#49) 2018-12-12 18:13:34 -05:00
MPQDCC.cs Fixed animation rendering. 2018-12-09 01:55:53 -05:00
MPQDS1.cs Minor cleanup. Added object and object type data dictionaries. Map loader now includes object and tag data 2018-12-14 14:48:36 -05:00
MPQDT1.cs Minor cleanup. Added object and object type data dictionaries. Map loader now includes object and tag data 2018-12-14 14:48:36 -05:00
MPQFont.cs Replaced all system exceptions with OpenDiablo2Exception 2018-12-08 12:08:01 -05:00
MPQHuffman.cs Replaced all system exceptions with OpenDiablo2Exception 2018-12-08 12:08:01 -05:00
MPQStream.cs Address Patch MPQ Issue (#52) 2018-12-15 12:18:32 -05:00
MPQWavCompression.cs Fixed more rule violations 2018-12-08 13:11:52 -05:00
ObjectInfo.cs Added ObjectInfo from objects.txt 2018-12-13 22:34:24 -05:00
ObjectTypeInfo.cs Minor cleanup. Added object and object type data dictionaries. Map loader now includes object and tag data 2018-12-14 14:48:36 -05:00
Palette.cs Fixed more rule violations 2018-12-08 13:11:52 -05:00
PKLibDecompress.cs More refactoring 2018-12-08 13:31:50 -05:00
PlayerInfo.cs Restructured how movement works. Restructured network protocols. Player ID is now GUID based. 2018-12-15 17:42:36 -05:00
SoundEntry.cs Initial commit 2018-11-22 00:18:42 -05:00