1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-20 03:16:26 -05:00
OpenDiablo2/OpenDiablo2.Common/Interfaces/IMobLocation.cs

47 lines
1.6 KiB
C#

/* OpenDiablo 2 - An open source re-implementation of Diablo 2 in C#
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
using System.Collections.Generic;
using System.Drawing;
using OpenDiablo2.Common.Enums;
namespace OpenDiablo2.Common.Interfaces
{
public interface IMobLocation
{
float X { get; set; }
float Y { get; set; }
float MovementSpeed { get; set; }
int MovementDirection { get; set; }
List<PointF> Waypoints { get; set; }
eMovementType MovementType { get; set; }
}
public static class MobLocationHelper
{
public static void CopyMobLocationDetailsTo(this IMobLocation source, IMobLocation dest)
{
dest.X = source.X;
dest.Y = source.Y;
dest.MovementSpeed = source.MovementSpeed;
dest.MovementDirection = source.MovementDirection;
dest.Waypoints = source.Waypoints; // TODO: do we need to do a literaly copy here?
dest.MovementType = source.MovementType;
}
}
}