mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-20 03:16:26 -05:00
ae10a9fa3b
* Update * Partial work * More stuff * Shield rendering * tmp * Update * WeaponCode * Cleanup * Fix build * Initial inventory cleanup and sync * Update * Render body parts based on equipped torso * Initial dynamic equipment work * Update thingies
18 lines
420 B
C#
18 lines
420 B
C#
using System;
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using OpenDiablo2.Common.Enums;
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using OpenDiablo2.Common.Models;
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using OpenDiablo2.Common.Models.Mobs;
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namespace OpenDiablo2.Common.Interfaces.Drawing
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{
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public interface ICharacterRenderer : IDisposable
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{
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Guid UID { get; set; }
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void Update(long ms);
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void Render(int pixelOffsetX, int pixelOffsetY);
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void ResetAnimationData();
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void ResetCache();
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}
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}
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