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* Refactored animation mode enum * More d2enum changes * Refactored tile enum * Refactored weapon class enum * Refactored more enums * Refactored item event enum * Fixed init_functions animation mode * Removed string2enum from MonsterAnimationMode * Refactored ItemStatCost description * Last enum lint errors * Regenerated monster stringer file
19 lines
451 B
Go
19 lines
451 B
Go
package d2enum
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// from levels.txt, field `Teleport`
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// https://d2mods.info/forum/kb/viewarticle?a=301
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// TeleportFlag Controls if teleport is allowed in that level.
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// 0 = Teleport not allowed
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// 1 = Teleport allowed
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// 2 = Teleport allowed, but not able to use teleport throu walls/objects
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// (maybe for objects)
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type TeleportFlag int
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// Teleport flag types
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const (
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TeleportDisabled TeleportFlag = iota
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TeleportEnabled
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TeleportEnabledLimited
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)
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