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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-10-31 16:27:18 -04:00
OpenDiablo2/d2common/d2resource/resource_paths.go
2019-11-13 00:31:52 -05:00

262 lines
14 KiB
Go

package d2resource
var LanguageCode string
const (
// --- Screens ---
LoadingScreen = "/data/global/ui/Loading/loadingscreen.dc6"
// --- Main Menu ---
TrademarkScreen = "/data/global/ui/FrontEnd/trademarkscreenEXP.dc6"
GameSelectScreen = "/data/global/ui/FrontEnd/gameselectscreenEXP.dc6"
Diablo2LogoFireLeft = "/data/global/ui/FrontEnd/D2logoFireLeft.DC6"
Diablo2LogoFireRight = "/data/global/ui/FrontEnd/D2logoFireRight.DC6"
Diablo2LogoBlackLeft = "/data/global/ui/FrontEnd/D2logoBlackLeft.DC6"
Diablo2LogoBlackRight = "/data/global/ui/FrontEnd/D2logoBlackRight.DC6"
// --- Credits ---
CreditsBackground = "/data/global/ui/CharSelect/creditsbckgexpand.dc6"
CreditsText = "/data/local/ui/{LANG}/ExpansionCredits.txt"
// --- Character Select Screen ---
CharacterSelectBackground = "/data/global/ui/FrontEnd/charactercreationscreenEXP.dc6"
CharacterSelectCampfire = "/data/global/ui/FrontEnd/fire.DC6"
CharacterSelectBarbarianUnselected = "/data/global/ui/FrontEnd/barbarian/banu1.DC6"
CharacterSelectBarbarianUnselectedH = "/data/global/ui/FrontEnd/barbarian/banu2.DC6"
CharacterSelectBarbarianSelected = "/data/global/ui/FrontEnd/barbarian/banu3.DC6"
CharacterSelectBarbarianForwardWalk = "/data/global/ui/FrontEnd/barbarian/bafw.DC6"
CharacterSelectBarbarianForwardWalkOverlay = "/data/global/ui/FrontEnd/barbarian/BAFWs.DC6"
CharacterSelectBarbarianBackWalk = "/data/global/ui/FrontEnd/barbarian/babw.DC6"
CharacterSelecSorceressUnselected = "/data/global/ui/FrontEnd/sorceress/SONU1.DC6"
CharacterSelecSorceressUnselectedH = "/data/global/ui/FrontEnd/sorceress/SONU2.DC6"
CharacterSelecSorceressSelected = "/data/global/ui/FrontEnd/sorceress/SONU3.DC6"
CharacterSelecSorceressSelectedOverlay = "/data/global/ui/FrontEnd/sorceress/SONU3s.DC6"
CharacterSelecSorceressForwardWalk = "/data/global/ui/FrontEnd/sorceress/SOFW.DC6"
CharacterSelecSorceressForwardWalkOverlay = "/data/global/ui/FrontEnd/sorceress/SOFWs.DC6"
CharacterSelecSorceressBackWalk = "/data/global/ui/FrontEnd/sorceress/SOBW.DC6"
CharacterSelecSorceressBackWalkOverlay = "/data/global/ui/FrontEnd/sorceress/SOBWs.DC6"
CharacterSelectNecromancerUnselected = "/data/global/ui/FrontEnd/necromancer/NENU1.DC6"
CharacterSelectNecromancerUnselectedH = "/data/global/ui/FrontEnd/necromancer/NENU2.DC6"
CharacterSelecNecromancerSelected = "/data/global/ui/FrontEnd/necromancer/NENU3.DC6"
CharacterSelecNecromancerSelectedOverlay = "/data/global/ui/FrontEnd/necromancer/NENU3s.DC6"
CharacterSelecNecromancerForwardWalk = "/data/global/ui/FrontEnd/necromancer/NEFW.DC6"
CharacterSelecNecromancerForwardWalkOverlay = "/data/global/ui/FrontEnd/necromancer/NEFWs.DC6"
CharacterSelecNecromancerBackWalk = "/data/global/ui/FrontEnd/necromancer/NEBW.DC6"
CharacterSelecNecromancerBackWalkOverlay = "/data/global/ui/FrontEnd/necromancer/NEBWs.DC6"
CharacterSelectPaladinUnselected = "/data/global/ui/FrontEnd/paladin/PANU1.DC6"
CharacterSelectPaladinUnselectedH = "/data/global/ui/FrontEnd/paladin/PANU2.DC6"
CharacterSelecPaladinSelected = "/data/global/ui/FrontEnd/paladin/PANU3.DC6"
CharacterSelecPaladinForwardWalk = "/data/global/ui/FrontEnd/paladin/PAFW.DC6"
CharacterSelecPaladinForwardWalkOverlay = "/data/global/ui/FrontEnd/paladin/PAFWs.DC6"
CharacterSelecPaladinBackWalk = "/data/global/ui/FrontEnd/paladin/PABW.DC6"
CharacterSelectAmazonUnselected = "/data/global/ui/FrontEnd/amazon/AMNU1.DC6"
CharacterSelectAmazonUnselectedH = "/data/global/ui/FrontEnd/amazon/AMNU2.DC6"
CharacterSelecAmazonSelected = "/data/global/ui/FrontEnd/amazon/AMNU3.DC6"
CharacterSelecAmazonForwardWalk = "/data/global/ui/FrontEnd/amazon/AMFW.DC6"
CharacterSelecAmazonForwardWalkOverlay = "/data/global/ui/FrontEnd/amazon/AMFWs.DC6"
CharacterSelecAmazonBackWalk = "/data/global/ui/FrontEnd/amazon/AMBW.DC6"
CharacterSelectAssassinUnselected = "/data/global/ui/FrontEnd/assassin/ASNU1.DC6"
CharacterSelectAssassinUnselectedH = "/data/global/ui/FrontEnd/assassin/ASNU2.DC6"
CharacterSelectAssassinSelected = "/data/global/ui/FrontEnd/assassin/ASNU3.DC6"
CharacterSelectAssassinForwardWalk = "/data/global/ui/FrontEnd/assassin/ASFW.DC6"
CharacterSelectAssassinBackWalk = "/data/global/ui/FrontEnd/assassin/ASBW.DC6"
CharacterSelectDruidUnselected = "/data/global/ui/FrontEnd/druid/DZNU1.dc6"
CharacterSelectDruidUnselectedH = "/data/global/ui/FrontEnd/druid/DZNU2.dc6"
CharacterSelectDruidSelected = "/data/global/ui/FrontEnd/druid/DZNU3.DC6"
CharacterSelectDruidForwardWalk = "/data/global/ui/FrontEnd/druid/DZFW.DC6"
CharacterSelectDruidBackWalk = "/data/global/ui/FrontEnd/druid/DZBW.DC6"
// -- Character Selection
CharacterSelectionBackground = "/data/global/ui/CharSelect/characterselectscreenEXP.dc6"
CharacterSelectionSelectBox = "/data/global/ui/CharSelect/charselectbox.dc6"
PopUpOkCancel = "/data/global/ui/FrontEnd/PopUpOKCancel.dc6"
// --- Game ---
GamePanels = "/data/global/ui/PANEL/800ctrlpnl7.dc6"
GameGlobeOverlap = "/data/global/ui/PANEL/overlap.DC6"
HealthMana = "/data/global/ui/PANEL/hlthmana.DC6"
GameSmallMenuButton = "/data/global/ui/PANEL/menubutton.DC6" // TODO: Used for inventory popout
SkillIcon = "/data/global/ui/PANEL/Skillicon.DC6" // TODO: Used for skill icon button
AddSkillButton = "/data/global/ui/PANEL/level.DC6"
// --- Mouse Pointers ---
CursorDefault = "/data/global/ui/CURSOR/ohand.DC6"
// --- Fonts ---
Font6 = "/data/local/font/latin/font6"
Font8 = "/data/local/font/latin/font8"
Font16 = "/data/local/font/latin/font16"
Font24 = "/data/local/font/latin/font24"
Font30 = "/data/local/font/latin/font30"
Font42 = "/data/local/font/latin/font42"
FontFormal12 = "/data/local/font/latin/fontformal12"
FontFormal11 = "/data/local/font/latin/fontformal11"
FontFormal10 = "/data/local/font/latin/fontformal10"
FontExocet10 = "/data/local/font/latin/fontexocet10"
FontExocet8 = "/data/local/font/latin/fontexocet8"
FontSucker = "/data/local/font/latin/ReallyTheLastSucker"
FontRediculous = "/data/local/font/latin/fontridiculous"
// --- UI ---
WideButtonBlank = "/data/global/ui/FrontEnd/WideButtonBlank.dc6"
MediumButtonBlank = "/data/global/ui/FrontEnd/MediumButtonBlank.dc6"
CancelButton = "/data/global/ui/FrontEnd/CancelButtonBlank.dc6"
NarrowButtonBlank = "/data/global/ui/FrontEnd/NarrowButtonBlank.dc6"
ShortButtonBlank = "/data/global/ui/CharSelect/ShortButtonBlank.dc6"
TextBox2 = "/data/global/ui/FrontEnd/textbox2.dc6"
TallButtonBlank = "/data/global/ui/CharSelect/TallButtonBlank.dc6"
Checkbox = "/data/global/ui/FrontEnd/clickbox.dc6"
Scrollbar = "/data/global/ui/PANEL/scrollbar.dc6"
// --- GAME UI ---
PentSpin = "/data/global/ui/CURSOR/pentspin.DC6"
MinipanelSmall = "/data/global/ui/PANEL/minipanel_s.dc6"
MinipanelButton = "/data/global/ui/PANEL/minipanelbtn.DC6"
Frame = "/data/global/ui/PANEL/800borderframe.dc6"
InventoryCharacterPanel = "/data/global/ui/PANEL/invchar6.DC6"
InventoryWeaponsTab = "/data/global/ui/PANEL/invchar6Tab.DC6"
SkillsPanelAmazon = "/data/global/ui/SPELLS/skltree_a_back.DC6"
SkillsPanelBarbarian = "/data/global/ui/SPELLS/skltree_b_back.DC6"
SkillsPanelDruid = "/data/global/ui/SPELLS/skltree_d_back.DC6"
SkillsPanelAssassin = "/data/global/ui/SPELLS/skltree_i_back.DC6"
SkillsPanelNecromancer = "/data/global/ui/SPELLS/skltree_n_back.DC6"
SkillsPanelPaladin = "/data/global/ui/SPELLS/skltree_p_back.DC6"
SkillsPanelSorcerer = "/data/global/ui/SPELLS/skltree_s_back.DC6"
GenericSkills = "/data/global/ui/SPELLS/Skillicon.DC6"
AmazonSkills = "/data/global/ui/SPELLS/AmSkillicon.DC6"
BarbarianSkills = "/data/global/ui/SPELLS/BaSkillicon.DC6"
DruidSkills = "/data/global/ui/SPELLS/DrSkillicon.DC6"
AssassinSkills = "/data/global/ui/SPELLS/AsSkillicon.DC6"
NecromancerSkills = "/data/global/ui/SPELLS/NeSkillicon.DC6"
PaladinSkills = "/data/global/ui/SPELLS/PaSkillicon.DC6"
SorcererSkills = "/data/global/ui/SPELLS/SoSkillicon.DC6"
RunButton = "/data/global/ui/PANEL/runbutton.dc6"
MenuButton = "/data/global/ui/PANEL/menubutton.DC6"
GoldCoinButton = "/data/global/ui/panel/goldcoinbtn.dc6"
SquareButton = "/data/global/ui/panel/buysellbtn.dc6"
ArmorPlaceholder = "/data/global/ui/PANEL/inv_armor.DC6"
BeltPlaceholder = "/data/global/ui/PANEL/inv_belt.DC6"
BootsPlaceholder = "/data/global/ui/PANEL/inv_boots.DC6"
HelmGlovePlaceholder = "/data/global/ui/PANEL/inv_helm_glove.DC6"
RingAmuletPlaceholder = "/data/global/ui/PANEL/inv_ring_amulet.DC6"
WeaponsPlaceholder = "/data/global/ui/PANEL/inv_weapons.DC6"
// --- Data ---
ExpansionStringTable = "/data/local/lng/{LANG}/expansionstring.tbl"
StringTable = "/data/local/lng/{LANG}/string.tbl"
PatchStringTable = "/data/local/lng/{LANG}/patchstring.tbl"
LevelPreset = "/data/global/excel/LvlPrest.txt"
LevelType = "/data/global/excel/LvlTypes.txt"
ObjectType = "/data/global/excel/objtype.bin"
LevelWarp = "/data/global/excel/LvlWarp.bin"
LevelDetails = "/data/global/excel/Levels.bin"
ObjectDetails = "/data/global/excel/Objects.txt"
SoundSettings = "/data/global/excel/Sounds.txt"
// --- Animations ---
ObjectData = "/data/global/objects"
AnimationData = "/data/global/animdata.d2"
PlayerAnimationBase = "/data/global/CHARS"
// --- Inventory Data ---
Weapons = "/data/global/excel/weapons.txt"
Armor = "/data/global/excel/armor.txt"
Misc = "/data/global/excel/misc.txt"
UniqueItems = "/data/global/excel/UniqueItems.txt"
// --- Character Data ---
Experience = "/data/global/excel/experience.txt"
CharStats = "/data/global/excel/charstats.txt"
// --- Music ---
BGMTitle = "/data/global/music/introedit.wav"
BGMOptions = "/data/global/music/Common/options.wav"
BGMAct1AndarielAction = "/data/global/music/Act1/andarielaction.wav"
BGMAct1BloodRavenResolution = "/data/global/music/Act1/bloodravenresolution.wav"
BGMAct1Caves = "/data/global/music/Act1/caves.wav"
BGMAct1Crypt = "/data/global/music/Act1/crypt.wav"
BGMAct1DenOfEvilAction = "/data/global/music/Act1/denofevilaction.wav"
BGMAct1Monastery = "/data/global/music/Act1/monastery.wav"
BGMAct1Town1 = "/data/global/music/Act1/town1.wav"
BGMAct1Tristram = "/data/global/music/Act1/tristram.wav"
BGMAct1Wild = "/data/global/music/Act1/wild.wav"
BGMAct2Desert = "/data/global/music/Act2/desert.wav"
BGMAct2Harem = "/data/global/music/Act2/harem.wav"
BGMAct2HoradricAction = "/data/global/music/Act2/horadricaction.wav"
BGMAct2Lair = "/data/global/music/Act2/lair.wav"
BGMAct2RadamentResolution = "/data/global/music/Act2/radamentresolution.wav"
BGMAct2Sanctuary = "/data/global/music/Act2/sanctuary.wav"
BGMAct2Sewer = "/data/global/music/Act2/sewer.wav"
BGMAct2TaintedSunAction = "/data/global/music/Act2/taintedsunaction.wav"
BGMAct2Tombs = "/data/global/music/Act2/tombs.wav"
BGMAct2Town2 = "/data/global/music/Act2/town2.wav"
BGMAct2Valley = "/data/global/music/Act2/valley.wav"
BGMAct3Jungle = "/data/global/music/Act3/jungle.wav"
BGMAct3Kurast = "/data/global/music/Act3/kurast.wav"
BGMAct3KurastSewer = "/data/global/music/Act3/kurastsewer.wav"
BGMAct3MefDeathAction = "/data/global/music/Act3/mefdeathaction.wav"
BGMAct3OrbAction = "/data/global/music/Act3/orbaction.wav"
BGMAct3Spider = "/data/global/music/Act3/spider.wav"
BGMAct3Town3 = "/data/global/music/Act3/town3.wav"
BGMAct4Diablo = "/data/global/music/Act4/diablo.wav"
BGMAct4DiabloAction = "/data/global/music/Act4/diabloaction.wav"
BGMAct4ForgeAction = "/data/global/music/Act4/forgeaction.wav"
BGMAct4IzualAction = "/data/global/music/Act4/izualaction.wav"
BGMAct4Mesa = "/data/global/music/Act4/mesa.wav"
BGMAct4Town4 = "/data/global/music/Act4/town4.wav"
BGMAct5Baal = "/data/global/music/Act5/baal.wav"
BGMAct5XTown = "/data/global/music/Act5/xtown.wav"
// --- Sound Effects ---
SFXButtonClick = "cursor_button_click"
SFXAmazonDeselect = "cursor_amazon_deselect"
SFXAmazonSelect = "cursor_amazon_select"
SFXAssassinDeselect = "/data/global/sfx/Cursor/intro/assassin deselect.wav"
SFXAssassinSelect = "/data/global/sfx/Cursor/intro/assassin select.wav"
SFXBarbarianDeselect = "cursor_barbarian_deselect"
SFXBarbarianSelect = "cursor_barbarian_select"
SFXDruidDeselect = "/data/global/sfx/Cursor/intro/druid deselect.wav"
SFXDruidSelect = "/data/global/sfx/Cursor/intro/druid select.wav"
SFXNecromancerDeselect = "cursor_necromancer_deselect"
SFXNecromancerSelect = "cursor_necromancer_select"
SFXPaladinDeselect = "cursor_paladin_deselect"
SFXPaladinSelect = "cursor_paladin_select"
SFXSorceressDeselect = "cursor_sorceress_deselect"
SFXSorceressSelect = "cursor_sorceress_select"
// --- Enemy Data ---
MonStats = "/data/global/excel/monstats.txt"
// --- Skill Data ---
Missiles = "/data/global/excel/Missiles.txt"
)