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* Added automap.go stub * Handle errors in original AutoMap.txt file * Completed AutoMapRecord struct and comments * AutoMap loader implemented * Update from base repo * Comments added to d2netpacket and d2netpackettype. Note, the Overview for d2netpacket is in net_packet.go. It could be placed in a doc.go file but net_packet.go seemed appropriate in this case. * Comments added to d2server * client_connection.go missed from previous commit * Comments added to d2client * Doc.go added to d2networking and other corrections
27 lines
611 B
Go
27 lines
611 B
Go
package d2netpacket
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import (
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"time"
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"github.com/OpenDiablo2/OpenDiablo2/d2networking/d2netpacket/d2netpackettype"
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)
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// PongPacket contains the time at which it was sent and the ID of the
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// client. It is sent by the client in response to a Pong packet.
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type PongPacket struct {
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ID string `json:"id"`
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TS time.Time `json:"ts"`
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}
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// CreatePongPacket returns a NetPacket which declares a PongPacket with
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// the current time and given ID.
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func CreatePongPacket(id string) NetPacket {
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return NetPacket{
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PacketType: d2netpackettype.Pong,
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PacketData: PongPacket{
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ID: id,
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TS: time.Now(),
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},
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}
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}
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