mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-09-06 11:34:15 -04:00
* fixed lint errors in button.go * fixed lint errors in checkbox.go * Removed d2ui singleton, fixed nearly all lint errors - Changed `UI` struct to `UIManager`, removed singleton - UI element provider functions are now methods of the UI Manager - Screens now use the UI manager to create UI elements - game panels in d2player now use the UI Manager to create UI elements - Only the UI manager knows about "widgets"; calls to `d2ui.AddWidget` in Screen instances have been removed * changed ui element provider methods from `Create` to `New`
31 lines
670 B
Go
31 lines
670 B
Go
package d2ui
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import (
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
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)
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// CursorButton represents a mouse button
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type CursorButton uint8
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const (
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// CursorButtonLeft represents the left mouse button
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CursorButtonLeft CursorButton = 1
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// CursorButtonRight represents the right mouse button
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CursorButtonRight CursorButton = 2
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)
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// NewUIManager creates a UIManager instance with the given input and audio provider
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func NewUIManager(
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renderer d2interface.Renderer,
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input d2interface.InputManager,
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audio d2interface.AudioProvider,
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) *UIManager {
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ui := &UIManager{
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renderer: renderer,
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inputManager: input,
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audio: audio,
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}
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return ui
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}
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