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https://github.com/OpenDiablo2/OpenDiablo2
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* move music path enumerations into d2resource * move text dictionary (.tbl) loader into d2fileformats sub-package d2tbl * lint fix, add doc file for d2tbl * moved data_dictionary.go into d2fileformats sub-package d2txt, added doc file * added sub-packages d2geom for geometry-related things, and d2path for path-related things * moved calcstring.go to d2calculation * move bitmuncher, bitstream, stream reader/writer from d2common into sub-package d2datautils * fix lint errors in d2datadict loaders (caused by moving stuf around in d2common) * move size.go into d2geom * move d2common/cache.go into sub-package d2common/d2cache * renamed d2debugutil to d2util, moved utility functions from d2common into d2util
54 lines
1.2 KiB
Go
54 lines
1.2 KiB
Go
package d2asset
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import (
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"fmt"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2cache"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
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)
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const (
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fontBudget = 64
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)
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// Static checks to confirm struct conforms to interface
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var _ d2interface.FontManager = &fontManager{}
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var _ d2interface.Cacher = &fontManager{}
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type fontManager struct {
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cache d2interface.Cache
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}
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func createFontManager() d2interface.FontManager {
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return &fontManager{d2cache.CreateCache(fontBudget)}
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}
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// LoadFont loads a font from the archives managed by the ArchiveManager
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func (fm *fontManager) LoadFont(tablePath, spritePath, palettePath string) (d2interface.Font,
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error) {
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cachePath := fmt.Sprintf("%s;%s;%s", tablePath, spritePath, palettePath)
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if font, found := fm.cache.Retrieve(cachePath); found {
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return font.(d2interface.Font), nil
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}
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font, err := loadFont(tablePath, spritePath, palettePath)
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if err != nil {
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return nil, err
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}
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if err := fm.cache.Insert(cachePath, font, 1); err != nil {
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return nil, err
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}
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return font, nil
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}
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// ClearCache clears the font cache
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func (fm *fontManager) ClearCache() {
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fm.cache.Clear()
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}
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// GetCache returns the font managers cache
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func (fm *fontManager) GetCache() d2interface.Cache {
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return fm.cache
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}
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