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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-06 11:34:15 -04:00
OpenDiablo2/d2core/d2asset/archived_file_manager.go
lord 0218cad717
organize d2common pakage (#716)
* move music path enumerations into d2resource

* move text dictionary (.tbl) loader into d2fileformats sub-package d2tbl

* lint fix, add doc file for d2tbl

* moved data_dictionary.go into d2fileformats sub-package d2txt, added doc file

* added sub-packages d2geom for geometry-related things, and d2path for path-related things

* moved calcstring.go to d2calculation

* move bitmuncher, bitstream, stream reader/writer from d2common into sub-package d2datautils

* fix lint errors in d2datadict loaders (caused by moving stuf around in d2common)

* move size.go into d2geom

* move d2common/cache.go into sub-package d2common/d2cache

* renamed d2debugutil to d2util, moved utility functions from d2common into d2util
2020-09-08 15:58:35 -04:00

105 lines
2.6 KiB
Go

package d2asset
import (
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2cache"
"strings"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
)
const (
fileBudget = 1024 * 1024 * 32
)
// Static checks to confirm struct conforms to interface
var _ d2interface.FileManager = &fileManager{}
var _ d2interface.Cacher = &fileManager{}
type fileManager struct {
cache d2interface.Cache
archiveManager d2interface.ArchiveManager
config *d2config.Configuration
}
func createFileManager(config *d2config.Configuration,
archiveManager d2interface.ArchiveManager) d2interface.FileManager {
return &fileManager{
d2cache.CreateCache(fileBudget),
archiveManager,
config,
}
}
// LoadFileStream loads a file as a stream automatically from an archive
func (fm *fileManager) LoadFileStream(filePath string) (d2interface.ArchiveDataStream, error) {
filePath = fm.fixupFilePath(filePath)
archive, err := fm.archiveManager.LoadArchiveForFile(filePath)
if err != nil {
return nil, err
}
return archive.ReadFileStream(filePath)
}
// LoadFile loads a file automatically from a managed archive
func (fm *fileManager) LoadFile(filePath string) ([]byte, error) {
filePath = fm.fixupFilePath(filePath)
if value, found := fm.cache.Retrieve(filePath); found {
return value.([]byte), nil
}
archive, err := fm.archiveManager.LoadArchiveForFile(filePath)
if err != nil {
return nil, err
}
data, err := archive.ReadFile(filePath)
if err != nil {
return nil, err
}
if err := fm.cache.Insert(filePath, data, len(data)); err != nil {
return nil, err
}
return data, nil
}
// FileExists checks if a file exists in an archive
func (fm *fileManager) FileExists(filePath string) (bool, error) {
filePath = fm.fixupFilePath(filePath)
return fm.archiveManager.FileExistsInArchive(filePath)
}
func (fm *fileManager) ClearCache() {
fm.cache.Clear()
}
func (fm *fileManager) GetCache() d2interface.Cache {
return fm.cache
}
func (fm *fileManager) fixupFilePath(filePath string) string {
filePath = fm.removeLocaleTokens(filePath)
filePath = strings.ToLower(filePath)
filePath = strings.ReplaceAll(filePath, `/`, "\\")
filePath = strings.TrimPrefix(filePath, "\\")
return filePath
}
func (fm *fileManager) removeLocaleTokens(filePath string) string {
tableToken := d2resource.LanguageTableToken
fontToken := d2resource.LanguageFontToken
filePath = strings.ReplaceAll(filePath, tableToken, fm.config.Language)
// fixme: not all languages==latin
filePath = strings.ReplaceAll(filePath, fontToken, "latin")
return filePath
}