..
Mobs
Fixed more rule validations. Added ImmultableDictionary reference.
2018-12-08 12:52:09 -05:00
eAnimationFrame.cs
Initial commit for animation decoding (not finished). Minor fixups.
2018-12-05 22:29:45 -05:00
eArmorType.cs
Fixed more rule validations. Added ImmultableDictionary reference.
2018-12-08 12:52:09 -05:00
eButtonType.cs
code refactoring, added close button to panels, adjustment of items positions ( #38 )
2018-12-08 16:08:59 -05:00
eCompositType.cs
Initial commit for animation decoding (not finished). Minor fixups.
2018-12-05 22:29:45 -05:00
eDamageTypes.cs
Mob and Playerstate ( #31 )
2018-11-29 21:20:29 -05:00
eDrawEffect.cs
Initial commit for animation decoding (not finished). Minor fixups.
2018-12-05 22:29:45 -05:00
eHero.cs
Fixed more rule validations. Added ImmultableDictionary reference.
2018-12-08 12:52:09 -05:00
eItemContainerType.cs
Inventory Slots Management ( #32 )
2018-12-02 16:34:00 -05:00
eLevelId.cs
Fixed more rule validations. Added ImmultableDictionary reference.
2018-12-08 12:52:09 -05:00
eLevelSubType.cs
Fixed enum error. Allow multiple loads of same map id.
2018-11-28 21:26:29 -05:00
eMessageFrameType.cs
Added move request frame. Inventory and character panels now offset map rendering appropriately.
2018-12-01 15:22:55 -05:00
eMobFlags.cs
Mob and Playerstate ( #31 )
2018-11-29 21:20:29 -05:00
eMobMode.cs
Initial commit for animation decoding (not finished). Minor fixups.
2018-12-05 22:29:45 -05:00
eMovementType.cs
Added move request frame. Inventory and character panels now offset map rendering appropriately.
2018-12-01 15:22:55 -05:00
eMPQFormatVersion.cs
Initial commit
2018-11-22 00:18:42 -05:00
ePanelFrameType.cs
refactoring of minipanel ( #36 )
2018-12-07 18:45:23 -05:00
eRenderCellType.cs
Added support for multiple maps. And cached the caches.
2018-11-28 19:28:41 -05:00
eSceneType.cs
Change scene names to enums. Started adding GPL headers and comments.
2018-12-08 09:12:40 -05:00
eSessionType.cs
Started work on session manager. Fixed mouse rendering logic.
2018-11-29 23:26:51 -05:00
eStatModifierType.cs
Mob and Playerstate ( #31 )
2018-11-29 21:20:29 -05:00
eTextAlign.cs
Added support for label and button text wrappping and alignment.
2018-11-28 23:03:32 -05:00
eWeaponClass.cs
Initial commit for animation decoding (not finished). Minor fixups.
2018-12-05 22:29:45 -05:00
eWildBorder.cs
Map engine now fully supports multi-map rendering.
2018-11-28 21:20:01 -05:00