mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-20 03:16:26 -05:00
126 lines
4.6 KiB
C#
126 lines
4.6 KiB
C#
using System.IO;
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namespace OpenDiablo2.Common.Models
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{
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/// <summary>
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/// An IMA ADPCM decompress for Mpq files
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/// </summary>
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internal static class MpqWavCompression
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{
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private static readonly int[] sLookup =
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{
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0x0007, 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E,
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0x0010, 0x0011, 0x0013, 0x0015, 0x0017, 0x0019, 0x001C, 0x001F,
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0x0022, 0x0025, 0x0029, 0x002D, 0x0032, 0x0037, 0x003C, 0x0042,
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0x0049, 0x0050, 0x0058, 0x0061, 0x006B, 0x0076, 0x0082, 0x008F,
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0x009D, 0x00AD, 0x00BE, 0x00D1, 0x00E6, 0x00FD, 0x0117, 0x0133,
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0x0151, 0x0173, 0x0198, 0x01C1, 0x01EE, 0x0220, 0x0256, 0x0292,
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0x02D4, 0x031C, 0x036C, 0x03C3, 0x0424, 0x048E, 0x0502, 0x0583,
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0x0610, 0x06AB, 0x0756, 0x0812, 0x08E0, 0x09C3, 0x0ABD, 0x0BD0,
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0x0CFF, 0x0E4C, 0x0FBA, 0x114C, 0x1307, 0x14EE, 0x1706, 0x1954,
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0x1BDC, 0x1EA5, 0x21B6, 0x2515, 0x28CA, 0x2CDF, 0x315B, 0x364B,
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0x3BB9, 0x41B2, 0x4844, 0x4F7E, 0x5771, 0x602F, 0x69CE, 0x7462,
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0x7FFF
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};
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private static readonly int[] sLookup2 =
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{
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-1, 0, -1, 4, -1, 2, -1, 6,
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-1, 1, -1, 5, -1, 3, -1, 7,
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-1, 1, -1, 5, -1, 3, -1, 7,
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-1, 2, -1, 4, -1, 6, -1, 8
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};
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public static byte[] Decompress(Stream data, int channelCount)
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{
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int[] Array1 = new int[] { 0x2c, 0x2c };
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int[] Array2 = new int[channelCount];
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BinaryReader input = new BinaryReader(data);
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MemoryStream outputstream = new MemoryStream();
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BinaryWriter output = new BinaryWriter(outputstream);
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input.ReadByte();
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byte shift = input.ReadByte();
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for (int i = 0; i < channelCount; i++)
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{
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short temp = input.ReadInt16();
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Array2[i] = temp;
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output.Write(temp);
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}
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int channel = channelCount - 1;
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while (data.Position < data.Length)
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{
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byte value = input.ReadByte();
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if (channelCount == 2) channel = 1 - channel;
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if ((value & 0x80) != 0)
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{
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switch (value & 0x7f)
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{
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case 0:
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if (Array1[channel] != 0) Array1[channel]--;
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output.Write((short)Array2[channel]);
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break;
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case 1:
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Array1[channel] += 8;
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if (Array1[channel] > 0x58) Array1[channel] = 0x58;
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if (channelCount == 2) channel = 1 - channel;
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break;
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case 2:
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break;
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default:
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Array1[channel] -= 8;
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if (Array1[channel] < 0) Array1[channel] = 0;
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if (channelCount == 2) channel = 1 - channel;
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break;
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}
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}
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else
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{
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int temp1 = sLookup[Array1[channel]];
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int temp2 = temp1 >> shift;
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if ((value & 1) != 0)
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temp2 += (temp1 >> 0);
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if ((value & 2) != 0)
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temp2 += (temp1 >> 1);
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if ((value & 4) != 0)
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temp2 += (temp1 >> 2);
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if ((value & 8) != 0)
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temp2 += (temp1 >> 3);
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if ((value & 0x10) != 0)
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temp2 += (temp1 >> 4);
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if ((value & 0x20) != 0)
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temp2 += (temp1 >> 5);
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int temp3 = Array2[channel];
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if ((value & 0x40) != 0)
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{
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temp3 -= temp2;
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if (temp3 <= short.MinValue) temp3 = short.MinValue;
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}
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else
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{
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temp3 += temp2;
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if (temp3 >= short.MaxValue) temp3 = short.MaxValue;
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}
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Array2[channel] = temp3;
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output.Write((short)temp3);
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Array1[channel] += sLookup2[value & 0x1f];
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if (Array1[channel] < 0)
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Array1[channel] = 0;
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else
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if (Array1[channel] > 0x58) Array1[channel] = 0x58;
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}
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}
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return outputstream.ToArray();
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}
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}
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}
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