mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-09-30 07:06:18 -04:00
953271b8e6
* make game update at 25fps, ui update at max fps * minor edits to func names, d2resource constants * renamed `loadDictionary` to `loadTextDictionary` to avoid confusion with `LoadDataDictionary` * updated line in main.go that calls `loadTextDictionary` * added tokens as constants inside of `d2resource/resource_paths.go` that are used in font/language paths * moved locale string handling stuff into it's own func, now uses tokens defined in d2resource * minor edits to func names, d2resource constants * renamed `loadDictionary` to `loadTextDictionary` to avoid confusion with `LoadDataDictionary` * updated line in main.go that calls `loadTextDictionary` * added tokens as constants inside of `d2resource/resource_paths.go` that are used in font/language paths * moved locale string handling stuff into it's own func, now uses tokens defined in d2resource * fix: accidentally renamed func in d2asset * git is hard accidentally added changes not meant for this commit |
||
---|---|---|
.. | ||
d2asset | ||
d2audio | ||
d2config | ||
d2gui | ||
d2input | ||
d2inventory | ||
d2map | ||
d2render | ||
d2screen | ||
d2term | ||
d2ui |