mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-01-08 02:16:33 -05:00
953271b8e6
* make game update at 25fps, ui update at max fps * minor edits to func names, d2resource constants * renamed `loadDictionary` to `loadTextDictionary` to avoid confusion with `LoadDataDictionary` * updated line in main.go that calls `loadTextDictionary` * added tokens as constants inside of `d2resource/resource_paths.go` that are used in font/language paths * moved locale string handling stuff into it's own func, now uses tokens defined in d2resource * minor edits to func names, d2resource constants * renamed `loadDictionary` to `loadTextDictionary` to avoid confusion with `LoadDataDictionary` * updated line in main.go that calls `loadTextDictionary` * added tokens as constants inside of `d2resource/resource_paths.go` that are used in font/language paths * moved locale string handling stuff into it's own func, now uses tokens defined in d2resource * fix: accidentally renamed func in d2asset * git is hard accidentally added changes not meant for this commit |
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.. | ||
d2data | ||
d2enum | ||
d2fileformats | ||
d2resource | ||
bitmuncher.go | ||
bitstream_test.go | ||
bitstream.go | ||
build_info.go | ||
cache.go | ||
calcstring.go | ||
data_dictionary.go | ||
math.go | ||
path_tile.go | ||
path.go | ||
rectangle.go | ||
size.go | ||
stream_reader_test.go | ||
stream_reader.go | ||
stream_writer_test.go | ||
stream_writer.go | ||
stringutils.go | ||
text_dictionary.go | ||
timeutils.go |