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https://github.com/OpenDiablo2/OpenDiablo2
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21 lines
601 B
C#
21 lines
601 B
C#
using System;
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using System.Drawing;
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using OpenDiablo2.Common.Interfaces;
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namespace OpenDiablo2.Common.Models
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{
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// Represents a single cell on a map
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public sealed class MapCellInfo
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{
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public bool Ignore { get; set; } = false;
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public int AnimationId { get; set; }
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public int OffX { get; set; }
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public int OffY { get; set; }
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public int FrameWidth { get; set; }
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public int FrameHeight { get; set; }
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public MPQDT1Tile Tile { get; set; }
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public Rectangle Rect { get; set; }
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public ITexture Texture { get; set; }
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}
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}
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